Rust Server RankThe weekly server chart
On air 11,662 servers on air 41,782 listening now 2,976 with a crowd 89 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21

Online 91.229.114.185:28015 checked 8m ago

2x quad biweekly wipes vanillamoddedoxide
This week
15,212down 2.8k
Last week
No. 12,447
Peak
No. 6,773
Days on chart
39
0/ 150
players now
0% full
0
7-day average
peak 1
#15,212
rank
top 68%
6d ago
last wipe
biweekly schedule
15h
next wipe
Wed 28 Oct, 18:01 UTC
The chart run

Rank

daily · 1 is best
  1. 23 Sep8,885
  2. 30 Sep6,773
  3. 7 Oct16,017
  4. 14 Oct13,531
  5. 21 Oct12,447
  6. now15,213
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Wednesday 28 October, 18:01 UTC, in 15h. Every Wednesday at 18:01 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

  1. 15hWed 28 Oct, 18:01 UTC
  2. 7d 15hWed 4 Nov, 18:01 UTC
  3. 8d 16hThu 5 Nov, 19:00 UTCFW
  4. 14d 15hWed 11 Nov, 18:01 UTC
  5. 21d 15hWed 18 Nov, 18:01 UTC
  6. 28d 15hWed 25 Nov, 18:01 UTC
  7. 35d 15hWed 2 Dec, 18:01 UTC
  8. 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:01 UTC6d ago 1 – running 0
Wed 14 Oct, 18:02 UTC13d ago 1 halved by day 3 7 days 0
Wed 7 Oct, 18:20 UTC20d ago 0 – 7 days 0
Thu 1 Oct, 18:20 UTC FW26d ago 1 halved by day 1 6 days 0
Wed 30 Sep, 18:01 UTC27d ago 1 – 1 days 0
Wed 23 Sep, 18:01 UTC34d ago 0 – 7 days 0
Wed 16 Sep, 18:03 UTC41d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 2.

How often does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 wipe?

The rhythm of wipes on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is every Wednesday at 18:01 UTC. Wednesday 28 October at 18:01 UTC is when the next wipe is due. The world it is running now dates from 6 days 8 hours. Its tags give a wipe schedule of one wipe every two weeks.

Tag guide

Who owns and runs » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 and 7 other servers we track publish a projectgaming.gg hostname, so they are most likely run by the same operator.

Which Rust Server Rank filters and lists does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 turn up in?

These Rust Server Rank lists feature » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21: Best 2x Rust servers and Modded Rust server rankings. Filter the server list by Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x and it shows up.

What is meant by the tags on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

These are the tags » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; rustmaps (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 play?

Its map is custom, size 3,500, and the published file can be downloaded from this page on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21.

What rules apply on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, and what settings does it use?

Gather rate on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is 2x, according to its name. quad groups can hold no more than 4 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 running?

On Linux, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

Is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 online, and how often does it stay up?

You will find » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 online at this moment. Its own uptime figure puts the last restart at roughly 17 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

Never below 30, it averaged 30 server fps across the last 48 hours. Up to 59,007 entities sat in the world: buildings, deployables and the rest. Memory use reached 2,679 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 sit?

There is no region published for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 91.229.114.185:28015 is its address.

Numbers

What kind of population does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 carry?

The live picture at » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21: 0 players, 150 slots. Averaging 0 players over the last week, it hit a high of 1.

Where does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 sit in the Rust server rankings?

The last seven days of player hours rank » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 at #15,212, inside the top 68% of ranked servers. In the quad category it holds #617.

Connect

What is the way to join » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

Press F1 in Rust to bring up the console, then enter client.connect 91.229.114.185:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/aQyFjvnPXx.

Genre tags

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The slot count is 150.
ts4
Group limit Teams cap at 4.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Other

rustmaps
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.