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DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep
Online NA 91.229.114.207:28019 checked 7m ago
- Last week
- No. 2,743
- Peak
- No. 1,879
- Days on chart
- 40
Rank
- 24 Sep2,011
- 1 Oct2,706
- 8 Oct2,312
- 15 Oct2,491
- 22 Oct2,743
- now2,554
Top 11% of all ranked servers, top 22% in NA, and #151 of the quad servers (top 18%). Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Saturday 31 October, 17:02 UTC, in 2d 1h. Its biweekly schedule tag · low confidence
Coming wipes
- 2d 1hSat 31 Oct, 17:02 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 16d 1hSat 14 Nov, 17:02 UTC
- 30d 1hSat 28 Nov, 17:02 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 44d 1hSat 12 Dec, 17:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:02 UTC11d ago | 7 | – | running | 1 |
| Thu 1 Oct, 17:36 UTC FW27d ago | 9 | halved by day 11 | 16 days | 3 |
| Thu 1 Oct, 11:19 UTC28d ago | 9 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs 1/ 150
- 2 The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W 3/ 50
- 3 Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip 124/ 150
- 4 US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly 64/ 200
- 5 WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED 36/ 200
- 6 [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP 2/ 75
Quick answers
Reset schedule
What should you expect on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep when wipe day comes?
8 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 2 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 11.
How often does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep wipe?
The prediction follows its tag, since DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep's logged wipes are too few to confirm the schedule. Mark Saturday 31 October at 17:02 UTC: that is the next wipe. It has been on this world for 11 days 22 hours. Its tags give a wipe schedule of one wipe every two weeks.
Tags
Which Rust Server Rank filters and lists does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep turn up in?
These Rust Server Rank lists feature DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: Best 2x Rust servers, Modded Rust server rankings and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
These are the tags DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): Capacity: 200 slots; ts4 (Group limit): A team takes at most 4; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; ^q (Premium): Joining requires premium status on Rust; NA (North America): North America is where the browser lists it; rustmaps (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
A custom map of size 3,800 is what DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep runs, and its file is published so you can download it from this page.
What rules apply on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, and what settings does it use?
Gather rate on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is 2x, according to its name. Group size caps out at 4 players (quad). survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. Joining requires premium status on Rust. The VAC anti-cheat from Valve is on.
About the server
What Rust version is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep on?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep the server. To join, your game must be on the same protocol; Steam handles that update.
How dependable is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, and is it online?
You will find DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep online at this moment. About 1 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.
How smoothly does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run?
Never below 97, it averaged 116 server fps across the last 48 hours. Up to 86,009 entities sat in the world: buildings, deployables and the rest. Memory use reached 3,319 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep based?
With its NA tag, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep lists itself in North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 91.229.114.207:28019.
Numbers
What kind of population does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep carry?
The live picture at DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: 1 players, 200 slots. It peaked at 7 players in the last seven days, averaging 2. The busiest point in the last 48 hours came at 00:00 UTC, averaging 4 players.
Where does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep place in the rankings?
The last seven days of player hours put DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep at #2,513, within the top 11% of ranked servers and at #408 in North America. The quad rankings place it at #151.
Connect
What is the way to join DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
In Rust, press F1 and enter client.connect 91.229.114.207:28019 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Joining requires premium status on Rust. Head to https://www.dadcorerust.com/ for its website.
