Rust Server RankThe weekly server chart
On air 11,786 servers on air 66,925 listening now 3,511 with a crowd 190 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event

Online NA 91.229.114.176:28019 checked 11m ago

monthly wipes moddedcarbonpve
This week
1,547down 160
Last week
No. 1,387
Peak
No. 1,324
Days on chart
40
1/ 100
players now
1% full
4
7-day average
peak 14
#1,547
rank
top 7% · #231 in NA
27d ago
last wipe
monthly schedule
7d 6h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep1,664
  2. 1 Oct2,013
  3. 8 Oct1,338
  4. 15 Oct1,441
  5. 22 Oct1,387
  6. now1,540
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246813:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Sound check

Server performance

025507510013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

24
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 8 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW27d ago 24 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event when wipe day comes?

24 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 8 hours in.

On what schedule does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event wipe?

The only wipe on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event is the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. The world it is running now dates from 27 days 18 hours. The tags carry a monthly schedule for wipes.

Tags

Who is behind [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

The same operator most likely runs [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event and 5 other servers we track, since they all publish a szservers.com hostname.

Which Rust Server Rank filters and lists does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event turn up in?

These Rust Server Rank lists feature [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event: Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked, Rust zombie servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.

How should you read the tags on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

These are the tags [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The slot count is 100; ts20 (Group limit): A team takes at most 20; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^r (Roleplay): It is a roleplay server; ^p (PvE): The world is the danger here: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): In the server browser it sits under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event play?

[US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event runs a procedural map of size 3,500 with seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: Custom Map.

What settings and rules does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event have in place?

No gather rate appears in [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event's name. The group limit is 20 players. roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event, and is it online?

Right now [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event is up and taking players. About 1 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event smooth to play on?

The last 48 hours gave an average of 99 server fps, with a floor of 94. Up to 120,208 entities sat in the world: buildings, deployables and the rest. Memory use reached 5,582 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where in the world is [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event based?

With its NA tag, [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event lists itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 91.229.114.176:28019 is its address.

Player count

What kind of population does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event carry?

Of 100 slots on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event, 1 are taken at the moment. It peaked at 14 players in the last seven days, averaging 4. At 00:00 UTC it saw its busiest spell of the last 48 hours, averaging 5 players.

What position does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event hold among Rust servers?

Seven days of player hours give [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event #1,547 overall, the top 7% of ranked servers, and #231 in North America.

Connect

What is the way to join [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

Press F1 in Rust to bring up the console, then enter client.connect 91.229.114.176:28019. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://discord.com/invite/hTZdV739pX for its website.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^r,NA,^p,gmrust,cs168909,ts20

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The slot count is 100.
ts20
Group limit A team takes at most 20.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Gameplay

^r
Roleplay It is a roleplay server.
^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.