Artist page · Modded
[DE] SteppenWolf*s PVE-Insel
Offline 91.17.110.155:28025 checked 14d ago
- Last week
- No. 15,922
- Peak
- No. 15,226
- Days on chart
- 15
Rank
- 7 Oct16,709
- 14 Oct15,922
- now15,226
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 56/ 300
- 2 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 66/ 200
- 3 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 43/ 200
- 4 [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 29/ 100
- 5 1[PvE]Тульский|Русский|Classic+Ивенты 7/ 200
- 6 Zombie Land PVE Monthly | Raids | Skills | Custom Maps 49/ 100
Quick answers
Reset schedule
On what schedule does [DE] SteppenWolf*s PVE-Insel wipe?
It is an estimate from the force wipe, the next wipe on [DE] SteppenWolf*s PVE-Insel. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 24 days 14 hours. The tags carry a monthly schedule for wipes.
Lists and filters
Where does [DE] SteppenWolf*s PVE-Insel appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include [DE] SteppenWolf*s PVE-Insel: Modded Rust server rankings and Rust PvE servers, ranked. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [DE] SteppenWolf*s PVE-Insel?
These are the tags [DE] SteppenWolf*s PVE-Insel puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^p (PvE): Players leave each other alone; the world is what threatens you; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on [DE] SteppenWolf*s PVE-Insel?
A procedural map is what [DE] SteppenWolf*s PVE-Insel runs, generated by the game.
What rules apply on [DE] SteppenWolf*s PVE-Insel, and what settings does it use?
You will not find a gather rate in [DE] SteppenWolf*s PVE-Insel's name. 8 players is the group limit, the default in the game. It runs pve, no player fighting. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is [DE] SteppenWolf*s PVE-Insel running?
The setup is Rust network protocol 2634 and build 167781 on Windows, and that is [DE] SteppenWolf*s PVE-Insel. Steam keeps it updated, but your game has to be on the same protocol to join.
Is [DE] SteppenWolf*s PVE-Insel online, and how often does it stay up?
You will find [DE] SteppenWolf*s PVE-Insel offline right now, with its last sighting 14 days 8 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 7 October 2026, logged by Rust Server Rank.
Where in the world is [DE] SteppenWolf*s PVE-Insel based?
There is no region published for [DE] SteppenWolf*s PVE-Insel. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 91.17.110.155:28025 is its address.
Population
How many players does [DE] SteppenWolf*s PVE-Insel usually have?
Right now [DE] SteppenWolf*s PVE-Insel is offline, last seen 14 days 8 hours ago.
Where does [DE] SteppenWolf*s PVE-Insel sit in the Rust server rankings?
The last seven days of player hours rank [DE] SteppenWolf*s PVE-Insel at #15,226, inside the top 70% of ranked servers.
Join details
How do you get into [DE] SteppenWolf*s PVE-Insel?
Press F1 in Rust to bring up the console, then enter client.connect 91.17.110.155:28025. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.