Rust Server RankThe weekly server chart
On air 11,715 servers on air 57,218 listening now 3,311 with a crowd 174 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[EU] RustChimera - DEV

Online 88.198.131.67:21015 checked 10m ago

moddedoxide
This week
6,237up 2.3k
Last week
No. 8,517
Peak
No. 4,648
Days on chart
40
0/ 40
players now
0% full
0
7-day average
peak 2
#6,237
rank
top 28%
27d ago
last wipe
no schedule published
7d 8h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep14,606
  2. 1 Oct7,176
  3. 8 Oct5,028
  4. 15 Oct5,558
  5. 22 Oct8,517
  6. now6,245
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 77 on average 77/ 250
  2. 2 SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 59 on average 67/ 150
  3. 3 РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average 0/ 200
  4. 4 PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВEU · groups of 5 · biweekly · 1 on average 1/ 200
  5. 5 Rustafied.com - EU Low PopEU · groups of 6 · monthly · 88 on average 71/ 150
  6. 6 Rustoria.co - EU Low PopEU · groups of 6 · monthly · 82 on average 51/ 100
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on [EU] RustChimera - DEV when wipe day comes?

1 players is the average busiest figure across its recent wipes. 3 hours after the latest wipe, the crowd hit its peak.

How often does [EU] RustChimera - DEV wipe?

There is one wipe a month on [EU] RustChimera - DEV: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 27 days 16 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does [EU] RustChimera - DEV turn up in?

These Rust Server Rank lists feature [EU] RustChimera - DEV: The EU Rust chart this week, Modded Rust server rankings and Rust tutorial servers, ranked. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do [EU] RustChimera - DEV's tags tell you?

Here are the tags [EU] RustChimera - DEV publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): It holds 40 players; ts6 (Group limit): Teams cap at 6; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^t (Tutorial on): Here new players may begin with the Facepunch tutorial; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on [EU] RustChimera - DEV?

A procedural map of size 3,550 with seed 1337 is what [EU] RustChimera - DEV runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Custom Map.

What settings and rules does [EU] RustChimera - DEV have in place?

You will not find a gather rate in [EU] RustChimera - DEV's name. The group limit is 6 players. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is [EU] RustChimera - DEV running?

On Linux, [EU] RustChimera - DEV runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How reliable is [EU] RustChimera - DEV, and is it online now?

You will find [EU] RustChimera - DEV online at this moment. Going by the uptime it reports, the last restart was about 3 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does [EU] RustChimera - DEV run?

Never below 67, it averaged 106 server fps across the last 48 hours. Up to 88,290 entities sat in the world: buildings, deployables and the rest. It climbed to 6,766 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

In which location is [EU] RustChimera - DEV hosted?

Its name points to Europe, though [EU] RustChimera - DEV publishes no region tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 88.198.131.67:21015 is its address.

Player count

What kind of population does [EU] RustChimera - DEV carry?

The live picture at [EU] RustChimera - DEV: 0 players, 40 slots. Averaging 0 players over the last week, it hit a high of 2.

Where does [EU] RustChimera - DEV place in the rankings?

The last seven days of player hours rank [EU] RustChimera - DEV at #6,237, inside the top 28% of ranked servers.

Join details

How do you get into [EU] RustChimera - DEV?

You can type client.connect 88.198.131.67:21015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://rustchimera.com/ for its website.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^t,gmvanilla,cs168909,ts6,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players It holds 40 players.
ts6
Group limit Teams cap at 6.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Gameplay

^t
Tutorial on Here new players may begin with the Facepunch tutorial.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.