Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 4 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Local RaidLab (flat, public build)

Offline 83.190.130.89:28025 checked 5d ago

moddedoxide
This week
15,323down 150
Last week
No. 15,173
Peak
No. 15,125
Days on chart
25
0/ 4
players now
0% full
0
7-day average
peak –
#15,323
rank
top 69%
9d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 7 Oct16,709
  2. 14 Oct15,922
  3. 21 Oct15,173
  4. now15,452
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 04:49 UTC9d ago 0 – running 0
Sun 18 Oct, 15:11 UTC10d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Local RaidLab (flat, public build) when wipe day comes?

The busiest moments of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Local RaidLab (flat, public build) wipe?

The record of wipes on Local RaidLab (flat, public build) is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 9 days 15 hours.

Tag guide

Where does Local RaidLab (flat, public build) appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Local RaidLab (flat, public build): Modded Rust server rankings and Best Rust build servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Local RaidLab (flat, public build)?

Here are the tags Local RaidLab (flat, public build) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

What rules apply on Local RaidLab (flat, public build), and what settings does it use?

You will not find a gather rate in Local RaidLab (flat, public build)'s name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server details

What Rust version is Local RaidLab (flat, public build) on?

The setup is Rust network protocol 2634 and build 167781 on Linux, and that is Local RaidLab (flat, public build). Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Local RaidLab (flat, public build), and is it online now?

Down at the moment: Local RaidLab (flat, public build) was last seen 5 days 7 hours ago. It was up 14% of the time across the last 7 full days, 24 of 168 hours. The first sighting here was on 4 October 2026, logged by Rust Server Rank.

Where does Local RaidLab (flat, public build) sit?

There is no region published for Local RaidLab (flat, public build). What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 83.190.130.89:28025 is its address.

Population

How many players does Local RaidLab (flat, public build) usually have?

Offline at the moment, Local RaidLab (flat, public build) was last seen 5 days 7 hours ago. It averaged 0 players over the past seven days.

Where does Local RaidLab (flat, public build) place in the rankings?

The last seven days of player hours rank Local RaidLab (flat, public build) at #15,323, inside the top 69% of ranked servers.

Join details

What is the way to join Local RaidLab (flat, public build)?

You can type client.connect 83.190.130.89:28025 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Capacity: 4 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.