Artist page · Modded
TIER.ID
Offline 82.194.22.117:28015 checked 24d ago
- Last week
- No. 7,524
- Peak
- No. 7,435
- Days on chart
- 12
Rank
- 4 Oct7,524
- now13,801
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:16 UTC25d ago | 1 | – | running | 1 |
| Fri 2 Oct, 11:39 UTC26d ago | 1 | – | 1.1 days | 1 |
| Thu 1 Oct, 18:43 UTC FW27d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 08:38 UTC27d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 21:45 UTC28d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA 334/ 350
- 2 R2 - Aim training / Matchmaking / Facechecks - RU Main 94/ 400
- 3 RustGames.gg | Lucky Pillars - EU 1 6/ 400
- 4 DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP 33/ 250
- 5 R2 - Aim training / Matchmaking / Facechecks - EU Main 12/ 400
- 6 [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD 13/ 50
Quick answers
Wipe times
What happens on wipe day at TIER.ID?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in.
When does TIER.ID wipe?
There is no telling the next wipe on TIER.ID: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 25 days 16 hours is how long the current world has been up.
Tags
Where does TIER.ID appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature TIER.ID: Modded Rust server rankings and Best Rust aim training servers. Filter the server list by Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.
What is meant by the tags on TIER.ID?
Here are the tags TIER.ID publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp1000 (Max players): It holds 1,000 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): Practise aim and PvP with loot given to you; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
What settings and rules does TIER.ID have in place?
No gather rate appears in TIER.ID's name. Up to 8 players per group, which is the game's default. It runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. The VAC anti-cheat from Valve is on.
About the server
Which Rust build is TIER.ID running?
Rust network protocol 2634 and build 166494 is the version, Linux the system, and TIER.ID the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is TIER.ID, and is it online now?
Last seen 24 days 7 hours ago, TIER.ID is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 30 September 2026, logged by Rust Server Rank.
Where does TIER.ID sit?
No region is published by TIER.ID. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 82.194.22.117:28015 is its address.
Player count
How many players does TIER.ID usually have?
Right now TIER.ID is offline, last seen 24 days 7 hours ago.
Where does TIER.ID place in the rankings?
Over the last seven days, TIER.ID has clocked the player hours that put it at #13,801, inside the top 61% of all ranked servers.
Join details
What is the way to join TIER.ID?
Press F1 in Rust to bring up the console, then enter client.connect 82.194.22.117:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.