Rust Server RankThe weekly server chart
On air 11,887 servers on air 95,355 listening now 4,090 with a crowd 149 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

R2 - Aim training / Matchmaking / Facechecks - RU Main

Online 46.174.53.96:28015 checked 15m ago

moddedcarbon
This week
46up 14
Last week
No. 60
Peak
No. 47
Days on chart
38
384/ 450
players now
85% full
208
7-day average
peak 509
#46
rank
top 0.2%
26d ago
last wipe
no schedule published
8d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 22 Sep76
  2. 29 Sep56
  3. 6 Oct58
  4. 13 Oct58
  5. 20 Oct60
  6. now48
RankRank in region
12040608020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
020040060080020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

610
wipe-day peak
players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 610, 0 hours in, with 83 in the queue.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:54 UTC FW26d ago 610+83 queue – running 583

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average 45/ 75
  4. 4 A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average 5/ 42
  5. 5 Fly2Fight | Attack Heli Training | FFA HeliEU · groups of 8+ · 1 on average 2/ 40
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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on R2 - Aim training / Matchmaking / Facechecks - RU Main when wipe day comes?

610 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe the crowd peaked, and 83 more were waiting.

When does R2 - Aim training / Matchmaking / Facechecks - RU Main wipe?

The only wipe on R2 - Aim training / Matchmaking / Facechecks - RU Main is the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. The world it is running now dates from 26 days 1 hours.

Tags

Who operates R2 - Aim training / Matchmaking / Facechecks - RU Main?

The same operator most likely runs R2 - Aim training / Matchmaking / Facechecks - RU Main and 2 other servers we track, since they all publish a r2rust.com hostname.

Where does R2 - Aim training / Matchmaking / Facechecks - RU Main appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include R2 - Aim training / Matchmaking / Facechecks - RU Main: The EU Rust chart this week, Modded Rust server rankings and Best Rust aim training servers. Filter the server list by Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 200; Average players: 200+ on average and it shows up.

What is meant by the tags on R2 - Aim training / Matchmaking / Facechecks - RU Main?

Here are the tags R2 - Aim training / Matchmaking / Facechecks - RU Main publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp450 (Max players): The slot count is 450; ts12 (Group limit): Teams cap at 12; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^e (Minigames): It runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): You get the loot handed over and practise your aim and PvP; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does R2 - Aim training / Matchmaking / Facechecks - RU Main play?

The map on R2 - Aim training / Matchmaking / Facechecks - RU Main is procedural, size 6,000, seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. You will see the map name as: discord.gg/r2aim.

What settings and rules does R2 - Aim training / Matchmaking / Facechecks - RU Main have in place?

The name of R2 - Aim training / Matchmaking / Facechecks - RU Main does not state a gather rate. 12 players is the group cap. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is R2 - Aim training / Matchmaking / Facechecks - RU Main running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is R2 - Aim training / Matchmaking / Facechecks - RU Main. Steam keeps it updated, but your game has to be on the same protocol to join.

Is R2 - Aim training / Matchmaking / Facechecks - RU Main online, and how often does it stay up?

Right now R2 - Aim training / Matchmaking / Facechecks - RU Main is up and taking players. Going by the uptime it reports, the last restart was about 14 hours ago. It was up 100% of the time across the last 7 full days, 168 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

Is R2 - Aim training / Matchmaking / Facechecks - RU Main smooth to play on?

Its average over the last 48 hours was 60 server fps; 60 was the lowest it went. The world carried as many as 12,335 entities, buildings and deployables among them. Memory use reached 4,180 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is R2 - Aim training / Matchmaking / Facechecks - RU Main based?

Its name points to Europe, though R2 - Aim training / Matchmaking / Facechecks - RU Main publishes no region tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 46.174.53.96:28015 is its address.

Player count

How many players does R2 - Aim training / Matchmaking / Facechecks - RU Main usually have?

The live picture at R2 - Aim training / Matchmaking / Facechecks - RU Main: 384 players, 450 slots. Averaging 208 players over the last week, it hit a high of 509. At 10:00 UTC it saw its busiest spell of the last 48 hours, averaging 397 players.

What position does R2 - Aim training / Matchmaking / Facechecks - RU Main hold among Rust servers?

Over the last seven days, R2 - Aim training / Matchmaking / Facechecks - RU Main has clocked the player hours that put it at #46, inside the top 0.2% of all ranked servers.

Join details

What is the way to join R2 - Aim training / Matchmaking / Facechecks - RU Main?

Press F1 in Rust to bring up the console, then enter client.connect 46.174.53.96:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://r2rust.com.

Genre tags

Server tags

what each one means

Published as mp450,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode The game mode is standard Rust survival.
mp450
Max players The slot count is 450.
ts12
Group limit Teams cap at 12.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Gameplay

^e
Minigames It runs minigames such as arenas, Bedwars and parkour.
^d
Combat training You get the loot handed over and practise your aim and PvP.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.