Artist page · Modded
Test Server Creative
Offline 81.196.215.13:28018 checked 1d ago
- Last week
- No. 10,437
- Peak
- No. 4,960
- Days on chart
- 38
Rank
- 22 Sep5,112
- 29 Sep7,374
- 6 Oct5,314
- 13 Oct13,756
- 22 Oct10,437
- now11,397
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 15:17 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 20:57 UTC4d ago | 1 | – | 2.8 days | 0 |
| Tue 20 Oct, 10:55 UTC9d ago | 1 | – | 5.4 days | 1 |
| Mon 19 Oct, 16:39 UTC10d ago | 1 | – | 0.8 days | 0 |
| Thu 8 Oct, 16:57 UTC21d ago | 1 | halved by day 1 | 11 days | 0 |
| Sun 4 Oct, 21:27 UTC25d ago | 2 | – | 3.8 days | 1 |
| Sun 4 Oct, 09:35 UTC25d ago | 2 | – | 0.5 days | 1 |
| Sat 3 Oct, 23:15 UTC25d ago | 2 | – | 0.4 days | 1 |
| Sat 3 Oct, 16:26 UTC26d ago | 2 | – | 0.3 days | 1 |
| Sat 3 Oct, 08:46 UTC26d ago | 2 | – | 0.3 days | 1 |
| Fri 2 Oct, 14:31 UTC27d ago | 1 | – | 0.8 days | 0 |
| Fri 2 Oct, 07:55 UTC27d ago | 1 | – | 0.3 days | 1 |
| Thu 1 Oct, 20:32 UTC FW28d ago | 2 | – | 0.5 days | 2 |
| Thu 1 Oct, 10:45 UTC28d ago | 2 | – | 0.4 days | 0 |
| Wed 30 Sep, 19:44 UTC29d ago | 2 | – | 0.6 days | 1 |
| Wed 30 Sep, 13:10 UTC29d ago | 2 | – | 0.3 days | 1 |
| Tue 29 Sep, 22:48 UTC29d ago | 2 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 112/ 999
- 2 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 157/ 999
- 3 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 27/ 150
- 4 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 4/ 100
- 5 AQRUX RUST BUILD | CREATIVE | SANDBOX 15/ 100
- 6 KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 22/ 100
Quick answers
Reset schedule
What should you expect on Test Server Creative when wipe day comes?
Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 2 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. On the wipes that did not hold, the fall below half came by day 1.
How often does Test Server Creative wipe?
There is no telling the next wipe on Test Server Creative: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 31 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does Test Server Creative turn up in?
These Rust Server Rank lists feature Test Server Creative: Modded Rust server rankings, Best Rust build servers and Rust creative servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by the tags on Test Server Creative?
Here are the tags Test Server Creative publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp3 (Max players): It holds 3 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
What rules apply on Test Server Creative, and what settings does it use?
No gather rate appears in Test Server Creative's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.
About the server
What Rust version is Test Server Creative on?
Rust network protocol 2635 and build 168909 is the version, Windows the system, and Test Server Creative the server. The same protocol is required to join, and Steam takes care of the update.
Is Test Server Creative online, and how often does it stay up?
Down at the moment: Test Server Creative was last seen 30 hours ago. Across the last 7 full days it stayed up for 5 of 168 hours, 3% of the time. The first sighting here was on 17 September 2026, logged by Rust Server Rank.
In which location is Test Server Creative hosted?
No region is published by Test Server Creative. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 81.196.215.13:28018.
Numbers
How many players does Test Server Creative usually have?
Offline at the moment, Test Server Creative was last seen 30 hours ago. Averaging 0 players over the last week, it hit a high of 1. The busiest point in the last 48 hours came at 16:00 UTC, averaging 1 players.
Where does Test Server Creative place in the rankings?
A seven-day player-hours count places Test Server Creative at #11,307 across every ranked server, within the top 51%.
Connect
How do you get into Test Server Creative?
Press F1 in Rust to bring up the console, then enter client.connect 81.196.215.13:28018. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.