Rust Server RankThe weekly server chart
On air 11,744 servers on air 55,501 listening now 3,172 with a crowd 123 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

sran' inc. | pump1kk

Offline 80.242.59.137:35120 checked 1h ago

moddedcarbon
This week
7,427up 1.3k
Last week
No. 8,719
Peak
No. 5,301
Days on chart
41
0/ 1000
players now
0% full
0
7-day average
peak 1
#7,427
rank
top 33%
18d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 25 Sep5,510
  2. 2 Oct7,918
  3. 9 Oct7,130
  4. 16 Oct6,371
  5. 23 Oct8,719
  6. now7,427
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75105:0009:0012:0016:0019:0023:00

Hourly average and peak, UTC.

Sound check

Server performance

025507510005:0009:0012:0016:0019:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:01 UTC4d ago 1 – running 1
Sun 11 Oct, 11:48 UTC18d ago 3 halved by day 1 14 days 0
Sat 10 Oct, 10:53 UTC19d ago 3 – 1 days 0
Tue 6 Oct, 09:15 UTC23d ago 1 held half 4.1 days 0
Fri 2 Oct, 20:14 UTC27d ago 1 held half 3.5 days 0
Thu 1 Oct, 17:41 UTC FW28d ago 1 – 1.1 days 0
Tue 29 Sep, 14:02 UTC30d ago 1 held half 2.2 days 0
Wed 23 Sep, 18:45 UTC36d ago 8 halved by day 2 5.8 days 6
Mon 21 Sep, 18:00 UTC38d ago 2 held half 2 days 0
Fri 18 Sep, 07:32 UTC41d ago 1 halved by day 1 3.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on sran' inc. | pump1kk when wipe day comes?

Averaged over its recent wipes, the crowd reached 2 at the peak. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 67% of its recent wipes. If the crowd did not hold, it was under half by day 1.

How often does sran' inc. | pump1kk wipe?

sran' inc. | pump1kk picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 18 days 13 hours.

Lists and filters

Who owns and runs sran' inc. | pump1kk?

sran' inc. | pump1kk and 14 other servers we track publish a sranrust.ru hostname, so they are most likely run by the same operator.

Which Rust Server Rank filters and lists does sran' inc. | pump1kk turn up in?

These Rust Server Rank lists feature sran' inc. | pump1kk: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on sran' inc. | pump1kk?

These are the tags sran' inc. | pump1kk puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): It holds 1,000 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on sran' inc. | pump1kk?

A procedural map of size 4,500 with seed 576234 is what sran' inc. | pump1kk runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. You will see the map name as: SRAN MAP.

What rules apply on sran' inc. | pump1kk, and what settings does it use?

You will not find a gather rate in sran' inc. | pump1kk's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. Valve's VAC anti-cheat is switched off.

About the server

What Rust version is sran' inc. | pump1kk on?

On Windows, sran' inc. | pump1kk runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

Is sran' inc. | pump1kk online, and how often does it stay up?

You will find sran' inc. | pump1kk offline right now, with its last sighting 1 hours ago. About 4 hours ago it restarted last, judged by its reported uptime. It was up 20% of the time across the last 7 full days, 34 of 168 hours. On 14 September 2026 it first appeared on Rust Server Rank.

What is performance like on sran' inc. | pump1kk?

Never below 10, it averaged 49 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 63,275 entities. Memory use reached 3,660 MB at its peak. Players call it lag: fps falling and entities piling up.

Where in the world is sran' inc. | pump1kk based?

There is no region published for sran' inc. | pump1kk. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 80.242.59.137:35120 is its address.

Numbers

How many players does sran' inc. | pump1kk usually have?

Right now sran' inc. | pump1kk is offline, last seen 1 hours ago. It peaked at 1 players in the last seven days, averaging 0. At 11:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does sran' inc. | pump1kk sit in the Rust server rankings?

The last seven days of player hours rank sran' inc. | pump1kk at #7,427, inside the top 33% of ranked servers.

Connect

How do you get into sran' inc. | pump1kk?

Press F1 in Rust to bring up the console, then enter client.connect 80.242.59.137:35120. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/sran.

Genre tags

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1000
Max players It holds 1,000 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.