Rust Server RankThe weekly server chart
On air 11,744 servers on air 55,501 listening now 3,172 with a crowd 123 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

sran' inc. | MADMA

Offline 80.242.59.137:35015 checked 2h ago

moddedcarbon
This week
6,019up 3.9k
Last week
No. 9,891
Peak
No. 6,019
Days on chart
41
0/ 1000
players now
0% full
0
7-day average
peak 2
#6,019
rank
top 27%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 25 Sep7,748
  2. 2 Oct9,483
  3. 9 Oct8,116
  4. 16 Oct7,900
  5. 23 Oct9,891
  6. now6,019
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5202:0014:0021:0003:0016:0022:00

Hourly average and peak, UTC.

Sound check

Server performance

025507510002:0014:0021:0003:0016:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.4 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:31 UTC5d ago 1 – running 0
Fri 16 Oct, 17:16 UTC13d ago 1 halved by day 2 7.8 days 0
Wed 14 Oct, 16:35 UTC15d ago 1 held half 2 days 0
Wed 7 Oct, 12:45 UTC22d ago 1 halved by day 2 7.2 days 1
Fri 2 Oct, 03:34 UTC27d ago 1 held half 5.4 days 0
Wed 23 Sep, 13:37 UTC36d ago 1 halved by day 5 8.6 days 0
Fri 18 Sep, 18:37 UTC41d ago 1 halved by day 3 4.8 days 1
Tue 15 Sep, 13:59 UTC44d ago 1 held half 3.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at sran' inc. | MADMA?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 4 hours in. Above half the peak until the next wipe: that is what happened in 40% of its recent wipes. Where it failed to hold, day 2 is when the crowd went under half.

When does sran' inc. | MADMA wipe?

There is no telling the next wipe on sran' inc. | MADMA: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 5 days 12 hours.

Tag guide

Who is behind sran' inc. | MADMA?

A sranrust.ru hostname is published by sran' inc. | MADMA and by 14 other servers we track, so the same operator most likely runs them.

Which Rust Server Rank filters and lists does sran' inc. | MADMA turn up in?

These Rust Server Rank lists feature sran' inc. | MADMA: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on sran' inc. | MADMA?

The game's server browser picks up the tags sran' inc. | MADMA publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp1000 (Max players): It holds 1,000 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on sran' inc. | MADMA?

The map on sran' inc. | MADMA is procedural, size 2,700, seed 13698755, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called SRAN MAP.

What rules apply on sran' inc. | MADMA, and what settings does it use?

No gather rate appears in sran' inc. | MADMA's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is off.

Server details

Which Rust build is sran' inc. | MADMA running?

On Windows, sran' inc. | MADMA runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How dependable is sran' inc. | MADMA, and is it online?

Down at the moment: sran' inc. | MADMA was last seen 2 hours ago. Going by the uptime it reports, the last restart was about 58 minutes ago. It was up 45% of the time across the last 7 full days, 75 of 168 hours. The first sighting here was on 14 September 2026, logged by Rust Server Rank.

Is sran' inc. | MADMA smooth to play on?

Its average over the last 48 hours was 37 server fps; 10 was the lowest it went. Buildings, deployables and everything else added up to as many as 12,685 entities. At its highest, memory use hit 2,163 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is sran' inc. | MADMA based?

No region is published by sran' inc. | MADMA. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 80.242.59.137:35015 is its address.

Numbers

Is sran' inc. | MADMA a busy server?

The last time sran' inc. | MADMA was seen was 2 hours ago; it is offline now. It peaked at 2 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

Where does sran' inc. | MADMA sit in the Rust server rankings?

Over the last seven days, sran' inc. | MADMA has clocked the player hours that put it at #6,019, inside the top 27% of all ranked servers.

Connect

What is the way to join sran' inc. | MADMA?

Press F1 in Rust to bring up the console, then enter client.connect 80.242.59.137:35015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://discord.com/invite/sran for its website.

Genre tags

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp1000
Max players It holds 1,000 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.