Rust Server RankThe weekly server chart
On air 11,830 servers on air 85,544 listening now 3,690 with a crowd 401 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

California | Build Server

Online NA 76.133.251.206:29015 checked 13m ago

monthly wipes vanillamoddedoxide
This week
3,722up 931
Last week
No. 4,653
Peak
No. 3,917
Days on chart
40
0/ 50
players now
0% full
1
7-day average
peak 5
#3,722
rank
top 17% · #618 in NA
28d ago
last wipe
monthly schedule
6d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep13,999
  2. 1 Oct10,937
  3. 8 Oct14,924
  4. 15 Oct5,243
  5. 22 Oct4,653
  6. now3,917
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

14.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctThu 1 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:28 UTC6d ago 3 – running 0
Thu 1 Oct, 18:12 UTC FW28d ago 1 halved by day 4 21.6 days 0
Thu 24 Sep, 05:29 UTC35d ago 2 halved by day 1 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at California | Build Server?

The busiest moments of its recent wipes averaged 2 players. 38 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 2.5.

How often does California | Build Server wipe?

There is one wipe a month on California | Build Server: the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. The world it is running now dates from 28 days 3 hours. Its tags list wipes once a month.

Tag guide

Where does California | Build Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature California | Build Server: Modded Rust server rankings, Best Rust build servers and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on California | Build Server?

The game's server browser picks up the tags California | Build Server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on California | Build Server?

The map on California | Build Server is procedural, size 4,500, seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Custom Map.

What rules apply on California | Build Server, and what settings does it use?

You will not find a gather rate in California | Build Server's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is California | Build Server on?

On Linux, California | Build Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How reliable is California | Build Server, and is it online now?

Right now California | Build Server is up and taking players. About 6 days 7 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does California | Build Server run?

The last 48 hours gave an average of 237 server fps, with a floor of 205. Up to 14,871 entities sat in the world: buildings, deployables and the rest. Memory use reached 2,447 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is California | Build Server based?

In North America, California | Build Server lists itself with its NA tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 76.133.251.206:29015.

Player count

How many players does California | Build Server usually have?

Of 50 slots on California | Build Server, 0 are taken at the moment. It peaked at 5 players in the last seven days, averaging 1. Its busiest hour in the last 48 hours was 23:00 UTC, when it averaged 3 players.

Where does California | Build Server sit in the Rust server rankings?

The last seven days of player hours put California | Build Server at #3,722, within the top 17% of ranked servers and at #618 in North America.

Join details

How do you get into California | Build Server?

In Rust, press F1 and enter client.connect 76.133.251.206:29015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://discord.com/invite/t77M3yAgKu for its website.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.