Rust Server RankThe weekly server chart
On air 11,888 servers on air 103,775 listening now 3,956 with a crowd 413 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!

Online NA 173.214.174.18:25590 checked 7m ago

monthly wipes vanillamoddedcarbonpremium
This week
3,002down 260
Last week
No. 2,742
Peak
No. 2,687
Days on chart
40
1/ 200
players now
0% full
1
7-day average
peak 4
#3,002
rank
top 13% · #502 in NA
26d ago
last wipe
monthly schedule
7d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep3,299
  2. 1 Oct3,180
  3. 8 Oct3,022
  4. 15 Oct2,979
  5. 22 Oct2,742
  6. now2,926
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

1.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:47 UTC26d ago 3 – running 1
Fri 2 Oct, 19:58 UTC26d ago 3 – 0.5 days 2
Thu 1 Oct, 18:16 UTC FW28d ago 2 – 1.1 days 1
Wed 30 Sep, 06:19 UTC29d ago 5 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! when wipe day comes?

Averaged over its recent wipes, the crowd reached 3 at the peak. It took 34 hours from the latest wipe for the crowd to peak.

How often does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! wipe?

Once a month, with the force wipe, TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 11 hours is how long the current world has been up. Wipes are set to monthly, as its tags state.

Lists and filters

Where does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!: Modded Rust server rankings, Best Rust build servers, Rust zombie servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.

What do TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!'s tags tell you?

The game's server browser picks up the tags TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Capacity: 200 slots; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon; ^q (Premium): Rust premium status is required to join; NA (North America): North America is where the browser lists it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

The map on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is procedural, size 4,250, seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What rules apply on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!, and what settings does it use?

The name of TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! does not state a gather rate. 16 players is the group cap. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Vanilla is its own label: no changed rates, kits or rules: this is the game Facepunch ships. Rust premium status is required to join. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! the server. The same protocol is required to join, and Steam takes care of the update.

How dependable is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!, and is it online?

Right now TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is up and taking players. Going by the uptime it reports, the last restart was about 1 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! run?

Its average over the last 48 hours was 34 server fps; 9 was the lowest it went. The world carried as many as 170,706 entities, buildings and deployables among them. It climbed to 6,133 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! sit?

With its NA tag, TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! lists itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 173.214.174.18:25590.

Numbers

How many players does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! usually have?

Right now 1 players are on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!, with 200 slots in total. Averaging 1 players over the last week, it hit a high of 4. The busiest point in the last 48 hours came at 00:00 UTC, averaging 3 players.

What position does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! hold among Rust servers?

The last seven days of player hours put TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! at #3,002, within the top 13% of ranked servers and at #502 in North America.

How to join

What is the way to join TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

You can type client.connect 173.214.174.18:25590 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Rust premium status is required to join.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,^v,NA,^q,gmrust,cs168909,^q,ts16

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Capacity: 200 slots.
ts16
Group limit Teams cap at 16.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes monthly, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework in use: Carbon.
^q
Premium Rust premium status is required to join.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.