Rust Server RankThe weekly server chart
On air 11,694 servers on air 35,972 listening now 2,914 with a crowd 94 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Luke's PvE Rust

Offline 76.118.19.92:28015 checked 37d ago

moddedoxide
This week
14,130down 5.3k
Last week
No. 8,861
Peak
No. 7,612
Days on chart
9
1/ 4
players now
25% full
0
7-day average
peak –
#14,130
rank
top 61%
42d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 21 Sep8,861
  2. now14,130
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 00:13 UTC42d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average 0/ 50
  2. 2 [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average 24/ 400
  3. 3 [EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average 4/ 400
  4. 4 JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average 4/ 120
  5. 5 JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average 7/ 120
  6. 6 Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average 4/ 100
The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Luke's PvE Rust?

The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak.

How often does Luke's PvE Rust wipe?

The record of wipes on Luke's PvE Rust is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 42 days 2 hours.

Tag guide

Which Rust Server Rank filters and lists does Luke's PvE Rust turn up in?

These Rust Server Rank lists include Luke's PvE Rust: Modded Rust server rankings and Primitive Rust servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Luke's PvE Rust?

The game's server browser picks up the tags Luke's PvE Rust publishes, which are: gmprimitive (Game mode): Primitive: bows, spears and melee only, no guns; mp4 (Max players): It holds 4 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163207 (Build): Running game build 163207; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does Luke's PvE Rust play?

Generated by the game, the map on Luke's PvE Rust is procedural.

What settings and rules does Luke's PvE Rust have in place?

You will not find a gather rate in Luke's PvE Rust's name. Up to 8 players per group, which is the game's default. primitive is the game mode, you get bows, spears and melee, but no guns. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is Luke's PvE Rust running?

On Windows, Luke's PvE Rust runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam handles that update.

Is Luke's PvE Rust online, and how often does it stay up?

You will find Luke's PvE Rust offline right now, with its last sighting 37 days 2 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

Where does Luke's PvE Rust sit?

There is no region published for Luke's PvE Rust. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 76.118.19.92:28015.

Population

How many players does Luke's PvE Rust usually have?

Offline at the moment, Luke's PvE Rust was last seen 37 days 2 hours ago.

Where does Luke's PvE Rust place in the rankings?

The last seven days of player hours rank Luke's PvE Rust at #14,130, inside the top 61% of ranked servers.

How to join

What is the way to join Luke's PvE Rust?

Press F1 in Rust to bring up the console, then enter client.connect 76.118.19.92:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmprimitive,cs163207,ts8,^o^z

Game

gmprimitive
Game mode Primitive: bows, spears and melee only, no guns.
mp4
Max players It holds 4 players.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs163207
Build Running game build 163207.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.