Rust Server RankThe weekly server chart
On air 11,645 servers on air 40,217 listening now 2,964 with a crowd 85 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

DYSFUNCTIONAL FAMILY RUST

Online NA 67.146.3.161:28015 checked 5m ago

moddedoxidepve
This week
15,046down 2.5k
Last week
No. 12,531
Peak
No. 5,864
Days on chart
39
0/ 20
players now
0% full
0
7-day average
peak 1
#15,046
rank
top 68% · #1513 in NA
51d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep8,055
  2. 30 Sep6,120
  3. 7 Oct6,713
  4. 14 Oct8,320
  5. 21 Oct12,531
  6. now14,881
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Sound check

Server performance

025507510003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1NA · groups of 8+ · biweekly · 1 on average 0/ 50
  2. 2 Outpost Omega | PVE | Build | Explore | ThriveNA · groups of 8+ · biweekly · 1 on average 2/ 100
  3. 3 Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 3 on average 0/ 200
  4. 4 [US] RustDecay PVE 15x Relax & Build - No Kill No RaidNA · groups of 8+ · 15x · monthly · 12 on average 15/ 50
  5. 5 [US] RustDecay PVE 5x Zombie & Build - No Kill No RaidNA · groups of 8+ · 5x · 6 on average 9/ 50
  6. 6 |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 15 on average 7/ 200
The request line

Quick answers

from the figures on this page

Wipe times

How often does DYSFUNCTIONAL FAMILY RUST wipe?

The record of wipes on DYSFUNCTIONAL FAMILY RUST is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 51 days 12 hours.

Tags

Which Rust Server Rank filters and lists does DYSFUNCTIONAL FAMILY RUST turn up in?

These Rust Server Rank lists feature DYSFUNCTIONAL FAMILY RUST: Modded Rust server rankings, Best Rust build servers, Rust PvE servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do DYSFUNCTIONAL FAMILY RUST's tags tell you?

Here are the tags DYSFUNCTIONAL FAMILY RUST publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^k (Build server): A place to design and practise bases; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): The server browser files this one under North America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does DYSFUNCTIONAL FAMILY RUST play?

DYSFUNCTIONAL FAMILY RUST runs a procedural map of size 5,000 with seed 754859044, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does DYSFUNCTIONAL FAMILY RUST have in place?

You will not find a gather rate in DYSFUNCTIONAL FAMILY RUST's name. Up to 8 players per group, which is the game's default. It runs build & creative, build in a sandbox, with no gathering. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is DYSFUNCTIONAL FAMILY RUST on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is DYSFUNCTIONAL FAMILY RUST. The same protocol is required to join, and Steam takes care of the update.

How reliable is DYSFUNCTIONAL FAMILY RUST, and is it online now?

You will find DYSFUNCTIONAL FAMILY RUST online at this moment. Going by the uptime it reports, the last restart was about 12 hours ago. It was up 99% of the time across the last 7 full days, 166 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

What is performance like on DYSFUNCTIONAL FAMILY RUST?

Its average over the last 48 hours was 57 server fps; 31 was the lowest it went. Buildings, deployables and everything else added up to as many as 156,177 entities. At its highest, memory use hit 4,275 MB. What you feel as lag is low fps and an entity count on the way up.

Where in the world is DYSFUNCTIONAL FAMILY RUST based?

In North America, DYSFUNCTIONAL FAMILY RUST lists itself with its NA tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 67.146.3.161:28015 is its address.

Numbers

Is DYSFUNCTIONAL FAMILY RUST a busy server?

Right now 0 players are on DYSFUNCTIONAL FAMILY RUST, with 20 slots in total. Averaging 0 players over the last week, it hit a high of 1. At 01:00 UTC it saw its busiest spell of the last 48 hours, averaging 0 players.

What position does DYSFUNCTIONAL FAMILY RUST hold among Rust servers?

The last seven days of player hours put DYSFUNCTIONAL FAMILY RUST at #15,046, within the top 68% of ranked servers and at #1,513 in North America.

Connect

What is the way to join DYSFUNCTIONAL FAMILY RUST?

In Rust, press F1 and enter client.connect 67.146.3.161:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://dysfunctionalfamilyservers.space for its website.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^k,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players It holds 20 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Gameplay

^k
Build server A place to design and practise bases.
^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.