Rust Server RankThe weekly server chart
On air 11,718 servers on air 47,661 listening now 3,204 with a crowd 101 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Outpost Omega | PVE | Build | Explore | Thrive

Online NA 174.17.20.213:28015 checked 10m ago

biweekly wipes vanillamoddedcarbonpve
This week
2,787up 493
Last week
No. 3,280
Peak
No. 2,649
Days on chart
39
2/ 100
players now
2% full
1
7-day average
peak 9
#2,787
rank
top 13% · #454 in NA
13d ago
last wipe
biweekly schedule
7d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep5,525
  2. 30 Sep7,074
  3. 7 Oct4,763
  4. 14 Oct7,384
  5. 21 Oct3,280
  6. now2,749
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246801:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 14d 19hThu 12 Nov, 19:26 UTC
  3. 35d 18hThu 3 Dec, 19:00 UTCFW
  4. 42d 19hThu 10 Dec, 19:26 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:26 UTC13d ago 3 – running 0
Thu 1 Oct, 19:27 UTC FW27d ago 3 halved by day 4 14 days 0
Thu 17 Sep, 19:27 UTC41d ago 4 halved by day 2 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Outpost Omega | PVE | Build | Explore | Thrive?

The busiest moments of its recent wipes averaged 3 players. It took 25 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 3.

How often does Outpost Omega | PVE | Build | Explore | Thrive wipe?

Wipes on Outpost Omega | PVE | Build | Explore | Thrive run every 4 weeks on Thursday at 19:26 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. The world it is running now dates from 13 days 4 hours. Its tags give a wipe schedule of one wipe every two weeks.

Lists and filters

Which Rust Server Rank filters and lists does Outpost Omega | PVE | Build | Explore | Thrive turn up in?

These Rust Server Rank lists include Outpost Omega | PVE | Build | Explore | Thrive: Modded Rust server rankings, Best Rust build servers, Rust PvE servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on Outpost Omega | PVE | Build | Explore | Thrive?

Here are the tags Outpost Omega | PVE | Build | Explore | Thrive publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^p (PvE): Players leave each other alone; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): In the server browser it sits under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on Outpost Omega | PVE | Build | Explore | Thrive?

The map on Outpost Omega | PVE | Build | Explore | Thrive is procedural, size 4,750, seed 754015235, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does Outpost Omega | PVE | Build | Explore | Thrive have in place?

No gather rate appears in Outpost Omega | PVE | Build | Explore | Thrive's name. Up to 8 players per group, which is the game's default. It runs pve, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Outpost Omega | PVE | Build | Explore | Thrive on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Outpost Omega | PVE | Build | Explore | Thrive. The same protocol is required to join, and Steam takes care of the update.

How dependable is Outpost Omega | PVE | Build | Explore | Thrive, and is it online?

Outpost Omega | PVE | Build | Explore | Thrive is live as you read this. About 42 minutes ago it restarted last, judged by its reported uptime. It was up 86% of the time across the last 7 full days, 144 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does Outpost Omega | PVE | Build | Explore | Thrive run?

Its average over the last 48 hours was 89 server fps; 57 was the lowest it went. The world carried as many as 136,584 entities, buildings and deployables among them. Memory use reached 4,684 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

In which location is Outpost Omega | PVE | Build | Explore | Thrive hosted?

With its NA tag, Outpost Omega | PVE | Build | Explore | Thrive lists itself in North America. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 174.17.20.213:28015.

Numbers

Is Outpost Omega | PVE | Build | Explore | Thrive a busy server?

The live picture at Outpost Omega | PVE | Build | Explore | Thrive: 2 players, 100 slots. Averaging 1 players over the last week, it hit a high of 9. The busiest point in the last 48 hours came at 01:00 UTC, averaging 4 players.

Where does Outpost Omega | PVE | Build | Explore | Thrive sit in the Rust server rankings?

In North America the player-hours chart puts Outpost Omega | PVE | Build | Explore | Thrive at #454; across all ranked servers that is #2,787 and the top 13% over the last seven days.

Join details

How do you get into Outpost Omega | PVE | Build | Explore | Thrive?

In Rust, press F1 and enter client.connect 174.17.20.213:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://discord.com/invite/TYmsvzJhVr for its website.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Gameplay

^p
PvE Players leave each other alone; the world is what threatens you.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.