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On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 28 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

PlotWorld Dev | Persistent Bases

Offline 66.70.181.82:28015 checked 44d ago

moddedcarbon
This week
15,150NEW
Last week
–
Peak
No. 15,150
Days on chart
–
0/ 20
players now
0% full
0
7-day average
peak –
#15,150
rank
no region published
66d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
No rank history yet.
Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does PlotWorld Dev | Persistent Bases wipe?

The record of wipes on PlotWorld Dev | Persistent Bases is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 66 days 17 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does PlotWorld Dev | Persistent Bases turn up in?

These Rust Server Rank lists feature PlotWorld Dev | Persistent Bases: Modded Rust server rankings and Best Rust build servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on PlotWorld Dev | Persistent Bases?

These are the tags PlotWorld Dev | Persistent Bases puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): It holds 20 players; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): Your game has to match protocol 2632 to get in; cs161125 (Build): Build number: 161125; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^e (Minigames): It runs minigames such as arenas, Bedwars and parkour; ^k (Build server): Build and design bases here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

What settings and rules does PlotWorld Dev | Persistent Bases have in place?

No gather rate appears in PlotWorld Dev | Persistent Bases's name. The game's default applies: groups of up to 8 players. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is PlotWorld Dev | Persistent Bases on?

On Linux, PlotWorld Dev | Persistent Bases runs Rust network protocol 2632 and build 161125. To join, your game must be on the same protocol; Steam handles that update.

Is PlotWorld Dev | Persistent Bases online, and how often does it stay up?

Last seen 44 days 21 hours ago, PlotWorld Dev | Persistent Bases is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

Where in the world is PlotWorld Dev | Persistent Bases based?

No region is published by PlotWorld Dev | Persistent Bases. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 66.70.181.82:28015 is its address.

Player count

How many players does PlotWorld Dev | Persistent Bases usually have?

Offline at the moment, PlotWorld Dev | Persistent Bases was last seen 44 days 21 hours ago.

What position does PlotWorld Dev | Persistent Bases hold among Rust servers?

Over the last seven days, PlotWorld Dev | Persistent Bases has clocked the player hours that put it at #15,150, inside the top – of all ranked servers.

How to join

What is the way to join PlotWorld Dev | Persistent Bases?

In Rust, press F1 and enter client.connect 66.70.181.82:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,^z,^y,^e,^k,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players It holds 20 players.
ts8
Group limit This is the game default: 8 to a team.
v2632
Protocol Your game has to match protocol 2632 to get in.
cs161125
Build Build number: 161125.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Gameplay

^e
Minigames It runs minigames such as arenas, Bedwars and parkour.
^k
Build server Build and design bases here.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.