Artist page · Modded
PlotWorld Dev | Persistent Bases
Offline 66.70.181.82:28015 checked 44d ago
- Last week
- –
- Peak
- No. 15,150
- Days on chart
- –
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA 1,193/ 1500
- 2 R2 - Aim training / Matchmaking / Facechecks - RU Main 391/ 450
- 3 RustGames.gg | Lucky Pillars - EU 1 153/ 400
- 4 DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP 139/ 200
- 5 R2 - Aim training / Matchmaking / Facechecks - EU Main 56/ 400
- 6 [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD 36/ 75
Quick answers
Wipe days
On what schedule does PlotWorld Dev | Persistent Bases wipe?
The record of wipes on PlotWorld Dev | Persistent Bases is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 66 days 17 hours is how long the current world has been up.
Tags
Which Rust Server Rank filters and lists does PlotWorld Dev | Persistent Bases turn up in?
These Rust Server Rank lists feature PlotWorld Dev | Persistent Bases: Modded Rust server rankings and Best Rust build servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on PlotWorld Dev | Persistent Bases?
These are the tags PlotWorld Dev | Persistent Bases puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): It holds 20 players; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): Your game has to match protocol 2632 to get in; cs161125 (Build): Build number: 161125; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^e (Minigames): It runs minigames such as arenas, Bedwars and parkour; ^k (Build server): Build and design bases here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
What settings and rules does PlotWorld Dev | Persistent Bases have in place?
No gather rate appears in PlotWorld Dev | Persistent Bases's name. The game's default applies: groups of up to 8 players. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is PlotWorld Dev | Persistent Bases on?
On Linux, PlotWorld Dev | Persistent Bases runs Rust network protocol 2632 and build 161125. To join, your game must be on the same protocol; Steam handles that update.
Is PlotWorld Dev | Persistent Bases online, and how often does it stay up?
Last seen 44 days 21 hours ago, PlotWorld Dev | Persistent Bases is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.
Where in the world is PlotWorld Dev | Persistent Bases based?
No region is published by PlotWorld Dev | Persistent Bases. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 66.70.181.82:28015 is its address.
Player count
How many players does PlotWorld Dev | Persistent Bases usually have?
Offline at the moment, PlotWorld Dev | Persistent Bases was last seen 44 days 21 hours ago.
What position does PlotWorld Dev | Persistent Bases hold among Rust servers?
Over the last seven days, PlotWorld Dev | Persistent Bases has clocked the player hours that put it at #15,150, inside the top – of all ranked servers.
How to join
What is the way to join PlotWorld Dev | Persistent Bases?
In Rust, press F1 and enter client.connect 66.70.181.82:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.