Artist page · Modded · on air
[US] Projekt Phoenix│PvE/PvP│Beta
Online NA 66.51.99.80:28010 checked 14m ago
- Last week
- No. 14,081
- Peak
- No. 4,201
- Days on chart
- 40
Rank
- 24 Sep8,193
- 1 Oct6,095
- 8 Oct4,481
- 15 Oct6,108
- 22 Oct14,081
- now15,349
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW27d ago | 3 | – | running | 0 |
| Thu 1 Oct, 00:02 UTC28d ago | 3 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Reset schedule
What should you expect on [US] Projekt Phoenix│PvE/PvP│Beta when wipe day comes?
3 players is the average busiest figure across its recent wipes. 27 hours after the latest wipe, the crowd hit its peak.
On what schedule does [US] Projekt Phoenix│PvE/PvP│Beta wipe?
Once a month, with the force wipe, [US] Projekt Phoenix│PvE/PvP│Beta wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 27 days 21 hours is how long the current world has been up. Its tags list wipes once a month.
Lists and filters
Where does [US] Projekt Phoenix│PvE/PvP│Beta appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature [US] Projekt Phoenix│PvE/PvP│Beta: Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.
What is meant by the tags on [US] Projekt Phoenix│PvE/PvP│Beta?
These are the tags [US] Projekt Phoenix│PvE/PvP│Beta puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): The server browser files this one under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does [US] Projekt Phoenix│PvE/PvP│Beta play?
A procedural map of size 4,750 with seed 938220579 is what [US] Projekt Phoenix│PvE/PvP│Beta runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does [US] Projekt Phoenix│PvE/PvP│Beta have in place?
No gather rate appears in [US] Projekt Phoenix│PvE/PvP│Beta's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is [US] Projekt Phoenix│PvE/PvP│Beta running?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and [US] Projekt Phoenix│PvE/PvP│Beta the server. The same protocol is required to join, and Steam takes care of the update.
How reliable is [US] Projekt Phoenix│PvE/PvP│Beta, and is it online now?
You will find [US] Projekt Phoenix│PvE/PvP│Beta online at this moment. Going by the uptime it reports, the last restart was about 2 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
How smoothly does [US] Projekt Phoenix│PvE/PvP│Beta run?
The last 48 hours gave an average of 5 server fps, with a floor of 5. The world carried as many as 146,993 entities, buildings and deployables among them. At its highest, memory use hit 4,542 MB. What you feel as lag is low fps and an entity count on the way up.
Where does [US] Projekt Phoenix│PvE/PvP│Beta sit?
With its NA tag, [US] Projekt Phoenix│PvE/PvP│Beta lists itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 66.51.99.80:28010.
Numbers
Is [US] Projekt Phoenix│PvE/PvP│Beta a busy server?
Right now 0 players are on [US] Projekt Phoenix│PvE/PvP│Beta, with 100 slots in total. The seven-day average for players is 0.
Where does [US] Projekt Phoenix│PvE/PvP│Beta place in the rankings?
The last seven days of player hours put [US] Projekt Phoenix│PvE/PvP│Beta at #15,341, within the top 69% of ranked servers and at #1,503 in North America.
Join details
What is the way to join [US] Projekt Phoenix│PvE/PvP│Beta?
Press F1 in Rust to bring up the console, then enter client.connect 66.51.99.80:28010. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
