Artist page · Modded · on air
[US] Chronic Condition
Online NA 66.51.99.69:28065 checked 7m ago
- Last week
- No. 15,125
- Peak
- No. 15,125
- Days on chart
- 29
Rank
- 1 Oct16,111
- 8 Oct15,970
- 15 Oct15,854
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:40 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Wipe days
What happens on wipe day at [US] Chronic Condition?
The busiest moments of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
When does [US] Chronic Condition wipe?
There is one wipe a month on [US] Chronic Condition: the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 26 days 19 hours. Its tags list wipes once a month.
Tags
Which Rust Server Rank filters and lists does [US] Chronic Condition turn up in?
These Rust Server Rank lists include [US] Chronic Condition: Modded Rust server rankings and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [US] Chronic Condition?
These are the tags [US] Chronic Condition puts out, and the game's server browser reads them: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Capacity: 50 slots; ts16 (Group limit): You can have up to 16 in a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): In the server browser it sits under North America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
On what map does [US] Chronic Condition play?
[US] Chronic Condition runs a procedural map of size 4,250 with seed 1564901445, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on [US] Chronic Condition, and what settings does it use?
You will not find a gather rate in [US] Chronic Condition's name. You can group up to 16 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is [US] Chronic Condition on?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and [US] Chronic Condition the server. The same protocol is required to join, and Steam takes care of the update.
Is [US] Chronic Condition online, and how often does it stay up?
[US] Chronic Condition is live as you read this. Going by the uptime it reports, the last restart was about 17 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 1 October 2026 it first appeared on Rust Server Rank.
Is [US] Chronic Condition smooth to play on?
Its average over the last 48 hours was 5 server fps; 5 was the lowest it went. The world carried as many as 111,195 entities, buildings and deployables among them. Memory use reached 3,426 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
Where does [US] Chronic Condition sit?
The NA tag is what [US] Chronic Condition uses to list itself in North America. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 66.51.99.69:28065.
Player count
Is [US] Chronic Condition a busy server?
Of 50 slots on [US] Chronic Condition, 0 are taken at the moment. It averaged 0 players over the past seven days.
What position does [US] Chronic Condition hold among Rust servers?
Seven days of player hours give [US] Chronic Condition #15,349 overall, the top 69% of ranked servers, and #1,513 in North America.
Join details
What is the way to join [US] Chronic Condition?
In Rust, press F1 and enter client.connect 66.51.99.69:28065 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.