Rust Server RankThe weekly server chart
On air 11,615 servers on air 36,116 listening now 2,895 with a crowd 67 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

Online NA 66.51.99.62:28040 checked 11m ago

monthly wipes moddedoxidepve
This week
5,896down 836
Last week
No. 5,060
Peak
No. 4,760
Days on chart
29
0/ 50
players now
0% full
0
7-day average
peak 3
#5,896
rank
top 26% · #964 in NA
22d ago
last wipe
monthly schedule
7d 11h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 1 Oct10,183
  2. 8 Oct6,414
  3. 15 Oct5,004
  4. 22 Oct5,060
  5. now6,075
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75108:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

5.1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:07 UTC22d ago 2 – running 0
Thu 1 Oct, 18:00 UTC FW27d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING when wipe day comes?

Averaged over its recent wipes, the crowd reached 2 at the peak. The crowd on the latest wipe peaked 6 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

When does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipe?

There is one wipe a month on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 22 days 10 hours is how long the current world has been up. Its tags list wipes once a month.

Tag guide

Which Rust Server Rank filters and lists does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING turn up in?

These Rust Server Rank lists feature CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.

What do CHILLZONE - PVE | NO KILLING/STEALING/RAIDING's tags tell you?

These are the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts20 (Group limit): A team takes at most 20; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the point here; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): North America is where the browser lists it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

A procedural map of size 4,096 with seed 1337 is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: Custom Map.

What rules apply on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, and what settings does it use?

The name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING does not state a gather rate. 20 players is the group cap. It runs roleplay, jobs, towns and rules for roleplay. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING running?

On Linux, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, and is it online now?

Right now CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is up and taking players. Its own uptime figure puts the last restart at roughly 10 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 1 October 2026 it first appeared on Rust Server Rank.

Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING smooth to play on?

The last 48 hours gave an average of 8 server fps, with a floor of 5. The world carried as many as 82,215 entities, buildings and deployables among them. Memory use reached 2,857 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

In which location is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING hosted?

The NA tag is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING uses to list itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 66.51.99.62:28040.

Population

How many players does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING usually have?

Of 50 slots on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 3. The busiest point in the last 48 hours came at 00:00 UTC, averaging 1 players.

Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING place in the rankings?

The last seven days of player hours put CHILLZONE - PVE | NO KILLING/STEALING/RAIDING at #5,896, within the top 26% of ranked servers and at #964 in North America.

How to join

How do you get into CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

You can type client.connect 66.51.99.62:28040 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://discord.com/invite/esCaNaG6kf for its website.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 players.
ts20
Group limit A team takes at most 20.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes monthly, with the force wipe from Facepunch.

Gameplay

^r
Roleplay Roleplay is the point here.
^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.