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CHILLZONE - PVE | NO KILLING/STEALING/RAIDING
Online NA 66.51.99.62:28040 checked 11m ago
- Last week
- No. 5,060
- Peak
- No. 4,760
- Days on chart
- 29
Rank
- 1 Oct10,183
- 8 Oct6,414
- 15 Oct5,004
- 22 Oct5,060
- now6,075
Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:07 UTC22d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:00 UTC FW27d ago | 2 | held half | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 32/ 200
- 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 26/ 200
- 3 Zombie Land PVE Monthly | Raids | Skills | Custom Maps 23/ 100
- 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 64/ 100
- 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 18/ 150
- 6 US | For all Mankind PVE | No Raiding/Killing/Stealing 4/ 200
Quick answers
Reset schedule
What should you expect on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING when wipe day comes?
Averaged over its recent wipes, the crowd reached 2 at the peak. The crowd on the latest wipe peaked 6 hours in. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.
When does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipe?
There is one wipe a month on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 22 days 10 hours is how long the current world has been up. Its tags list wipes once a month.
Tag guide
Which Rust Server Rank filters and lists does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING turn up in?
These Rust Server Rank lists feature CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.
What do CHILLZONE - PVE | NO KILLING/STEALING/RAIDING's tags tell you?
These are the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts20 (Group limit): A team takes at most 20; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the point here; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): North America is where the browser lists it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
A procedural map of size 4,096 with seed 1337 is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: Custom Map.
What rules apply on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, and what settings does it use?
The name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING does not state a gather rate. 20 players is the group cap. It runs roleplay, jobs, towns and rules for roleplay. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
About the server
Which Rust build is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING running?
On Linux, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, and is it online now?
Right now CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is up and taking players. Its own uptime figure puts the last restart at roughly 10 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 1 October 2026 it first appeared on Rust Server Rank.
Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING smooth to play on?
The last 48 hours gave an average of 8 server fps, with a floor of 5. The world carried as many as 82,215 entities, buildings and deployables among them. Memory use reached 2,857 MB at its peak. What you feel as lag is low fps and an entity count on the way up.
In which location is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING hosted?
The NA tag is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING uses to list itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 66.51.99.62:28040.
Population
How many players does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING usually have?
Of 50 slots on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 3. The busiest point in the last 48 hours came at 00:00 UTC, averaging 1 players.
Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING place in the rankings?
The last seven days of player hours put CHILLZONE - PVE | NO KILLING/STEALING/RAIDING at #5,896, within the top 26% of ranked servers and at #964 in North America.
How to join
How do you get into CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
You can type client.connect 66.51.99.62:28040 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://discord.com/invite/esCaNaG6kf for its website.