Rust Server RankThe weekly server chart
On air 11,665 servers on air 33,246 listening now 2,811 with a crowd 81 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

The Rusty Dead PvE 5x | Zombies | RaidableBases | Events

Online NA 66.51.99.61:28045 checked 11m ago

5x biweekly wipes moddedoxidepve
This week
5,074up 487
Last week
No. 5,561
Peak
No. 4,022
Days on chart
29
0/ 75
players now
0% full
0
7-day average
peak 3
#5,074
rank
top 23% · #867 in NA
13d ago
last wipe
biweekly schedule
14h
next wipe
Thu 29 Oct, 17:59 UTC
The chart run

Rank

daily · 1 is best
  1. 1 Oct10,928
  2. 8 Oct4,145
  3. 15 Oct5,159
  4. 22 Oct5,561
  5. now5,069
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 23% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:59 UTC, in 14h. Its biweekly schedule tag · low confidence

2
wipe-day peak
players, last three wipes

Coming wipes

  1. 14hThu 29 Oct, 17:59 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 14d 14hThu 12 Nov, 17:59 UTC
  4. 28d 14hThu 26 Nov, 17:59 UTC
  5. 35d 15hThu 3 Dec, 19:00 UTCFW
  6. 42d 14hThu 10 Dec, 17:59 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:59 UTC13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d agoNA · groups of 8+ · 5x · biweekly · 2 on average 2/ 200
  4. 4 Zombie Land 3x PVE | Raids | Skills | Events | Custom MapsNA · groups of 14+ · 3x · biweekly · 55 on average 96/ 150
  5. 5 [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 45 on average 44/ 100
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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at The Rusty Dead PvE 5x | Zombies | RaidableBases | Events?

2 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 6 hours in.

When does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events wipe?

The Rusty Dead PvE 5x | Zombies | RaidableBases | Events's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Mark Thursday 29 October at 17:59 UTC: that is the next wipe. The world it is running now dates from 13 days 9 hours. Every two weeks is the wipe schedule printed in its tags.

Tag guide

Where does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include The Rusty Dead PvE 5x | Zombies | RaidableBases | Events: 5x Rust servers, charted, Modded Rust server rankings, Rust PvE servers, ranked, Rust zombie servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x and it shows up.

What do The Rusty Dead PvE 5x | Zombies | RaidableBases | Events's tags tell you?

These are the tags The Rusty Dead PvE 5x | Zombies | RaidableBases | Events puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): The slot count is 75; ts16 (Group limit): You can have up to 16 in a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): North America is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events?

The map on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events is procedural, size 3,750, seed 1214302629, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on The Rusty Dead PvE 5x | Zombies | RaidableBases | Events, and what settings does it use?

By its name, The Rusty Dead PvE 5x | Zombies | RaidableBases | Events runs 5x gather. You can group up to 16 players. pve is the game mode, other players cannot fight you. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is The Rusty Dead PvE 5x | Zombies | RaidableBases | Events on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is The Rusty Dead PvE 5x | Zombies | RaidableBases | Events. Steam keeps it updated, but your game has to be on the same protocol to join.

Is The Rusty Dead PvE 5x | Zombies | RaidableBases | Events online, and how often does it stay up?

The Rusty Dead PvE 5x | Zombies | RaidableBases | Events is live as you read this. Its own uptime figure puts the last restart at roughly 2 days 8 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. On 1 October 2026 it first appeared on Rust Server Rank.

How smoothly does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events run?

The last 48 hours gave an average of 9 server fps, with a floor of 5. Buildings, deployables and everything else added up to as many as 100,176 entities. It climbed to 3,735 MB of memory at most. Players call it lag: fps falling and entities piling up.

Where does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events sit?

In North America, The Rusty Dead PvE 5x | Zombies | RaidableBases | Events lists itself with its NA tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.99.61:28045 is its address.

Numbers

Is The Rusty Dead PvE 5x | Zombies | RaidableBases | Events a busy server?

The live picture at The Rusty Dead PvE 5x | Zombies | RaidableBases | Events: 0 players, 75 slots. Averaging 0 players over the last week, it hit a high of 3. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.

Where does The Rusty Dead PvE 5x | Zombies | RaidableBases | Events place in the rankings?

In North America the player-hours chart puts The Rusty Dead PvE 5x | Zombies | RaidableBases | Events at #867; across all ranked servers that is #5,074 and the top 23% over the last seven days.

Connect

What is the way to join The Rusty Dead PvE 5x | Zombies | RaidableBases | Events?

In Rust, press F1 and enter client.connect 66.51.99.61:28045 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://discord.com/invite/UdDuKzNeHc.

Genre tags

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp75
Max players The slot count is 75.
ts16
Group limit You can have up to 16 in a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.