Artist page · Modded · on air
We Do Not Eat Our Allies
Online NA 66.51.98.58:28040 checked 10m ago
- Last week
- No. 8,084
- Peak
- No. 5,914
- Days on chart
- 29
Rank
- 1 Oct14,957
- 8 Oct5,920
- 15 Oct7,527
- 22 Oct8,084
- now7,101
Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Reset schedule
What should you expect on We Do Not Eat Our Allies when wipe day comes?
The busiest moments of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 12 hours in.
On what schedule does We Do Not Eat Our Allies wipe?
There is one wipe a month on We Do Not Eat Our Allies: the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. The world it is running now dates from 27 days 12 hours. Wipes are set to monthly, as its tags state.
Tag guide
Which Rust Server Rank filters and lists does We Do Not Eat Our Allies turn up in?
These Rust Server Rank lists feature We Do Not Eat Our Allies: Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.
What is meant by the tags on We Do Not Eat Our Allies?
These are the tags We Do Not Eat Our Allies puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): In the server browser it sits under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on We Do Not Eat Our Allies?
A procedural map of size 3,300 with seed 270523416 is what We Do Not Eat Our Allies runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does We Do Not Eat Our Allies have in place?
No gather rate appears in We Do Not Eat Our Allies's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is We Do Not Eat Our Allies running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is We Do Not Eat Our Allies. The same protocol is required to join, and Steam takes care of the update.
Is We Do Not Eat Our Allies online, and how often does it stay up?
We Do Not Eat Our Allies is live as you read this. Its own uptime figure puts the last restart at roughly 10 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 1 October 2026, logged by Rust Server Rank.
Is We Do Not Eat Our Allies smooth to play on?
The last 48 hours gave an average of 5 server fps, with a floor of 5. Up to 63,684 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 2,176 MB. What you feel as lag is low fps and an entity count on the way up.
Where does We Do Not Eat Our Allies sit?
In North America, We Do Not Eat Our Allies lists itself with its NA tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.98.58:28040 is its address.
Numbers
How many players does We Do Not Eat Our Allies usually have?
The live picture at We Do Not Eat Our Allies: 0 players, 50 slots. Averaging 0 players over the last week, it hit a high of 2. At 11:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.
Where does We Do Not Eat Our Allies sit in the Rust server rankings?
The last seven days of player hours put We Do Not Eat Our Allies at #7,118, within the top 32% of ranked servers and at #1,094 in North America.
Join details
What is the way to join We Do Not Eat Our Allies?
In Rust, press F1 and enter client.connect 66.51.98.58:28040 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.