Artist page · Modded · on air
FGG - Experiment 49
Online NA 66.51.98.57:28005 checked 11m ago
- Last week
- No. 14,962
- Peak
- No. 4,659
- Days on chart
- 40
Rank
- 24 Sep15,837
- 1 Oct4,659
- 8 Oct11,110
- 15 Oct15,695
- 22 Oct14,962
- now15,349
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:19 UTC27d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:46 UTC28d ago | 4 | – | 1.3 days | 1 |
| Sat 26 Sep, 08:36 UTC33d ago | 4 | halved by day 2 | 4.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Reset schedule
What should you expect on FGG - Experiment 49 when wipe day comes?
The busiest moments of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 1 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 2 is when the crowd went under half.
How often does FGG - Experiment 49 wipe?
Once a month, with the force wipe, FGG - Experiment 49 wipes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. It has been on this world for 27 days 8 hours. Its tags list wipes once a month.
Tag guide
Where does FGG - Experiment 49 appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include FGG - Experiment 49: Modded Rust server rankings and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do FGG - Experiment 49's tags tell you?
The game's server browser picks up the tags FGG - Experiment 49 publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on FGG - Experiment 49?
A procedural map of size 3,000 with seed 1609848817 is what FGG - Experiment 49 runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on FGG - Experiment 49, and what settings does it use?
No gather rate appears in FGG - Experiment 49's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Server info
Which Rust build is FGG - Experiment 49 running?
On Linux, FGG - Experiment 49 runs Rust network protocol 2634 and build 167781. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is FGG - Experiment 49, and is it online now?
FGG - Experiment 49 is live as you read this. Its own uptime figure puts the last restart at roughly 7 days ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 16 September 2026 for the first time.
How smoothly does FGG - Experiment 49 run?
Its average over the last 48 hours was 5 server fps; 5 was the lowest it went. The world carried as many as 45,384 entities, buildings and deployables among them. At its highest, memory use hit 2,335 MB. What you feel as lag is low fps and an entity count on the way up.
In which location is FGG - Experiment 49 hosted?
The NA tag is what FGG - Experiment 49 uses to list itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.98.57:28005 is its address.
Player count
What kind of population does FGG - Experiment 49 carry?
The live picture at FGG - Experiment 49: 0 players, 50 slots. The seven-day average for players is 0.
Where does FGG - Experiment 49 sit in the Rust server rankings?
In North America the player-hours chart puts FGG - Experiment 49 at #1,505; across all ranked servers that is #15,326 and the top 69% over the last seven days.
How to join
What is the way to join FGG - Experiment 49?
You can type client.connect 66.51.98.57:28005 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.
