Artist page · Modded
Test Server
Offline NA 66.51.98.52:28005 checked 2d ago
- Last week
- No. 7,718
- Peak
- No. 7,039
- Days on chart
- 36
Rank
- 24 Sep14,048
- 1 Oct8,812
- 8 Oct12,881
- 15 Oct9,452
- 22 Oct7,718
- now14,188
Top 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 10:45 UTC7d ago | 1 | – | running | 0 |
| Sun 18 Oct, 01:50 UTC11d ago | 1 | held half | 3.4 days | 0 |
| Fri 16 Oct, 20:56 UTC12d ago | 1 | – | 1.2 days | 0 |
| Wed 14 Oct, 20:34 UTC14d ago | 1 | held half | 2 days | 1 |
| Sat 3 Oct, 03:22 UTC26d ago | 1 | halved by day 2 | 11.7 days | 0 |
| Thu 1 Oct, 19:03 UTC FW27d ago | 1 | – | 1.3 days | 0 |
| Wed 30 Sep, 20:43 UTC28d ago | 1 | – | 0.9 days | 1 |
| Wed 30 Sep, 10:31 UTC28d ago | 1 | – | 0.4 days | 1 |
| Mon 28 Sep, 17:22 UTC30d ago | 1 | – | 1.7 days | 0 |
| Mon 28 Sep, 08:14 UTC30d ago | 1 | – | 0.4 days | 0 |
| Sun 27 Sep, 07:08 UTC31d ago | 1 | – | 1 days | 0 |
| Fri 25 Sep, 20:08 UTC33d ago | 1 | – | 1.5 days | 0 |
| Fri 25 Sep, 10:09 UTC33d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Reset schedule
What happens on wipe day at Test Server?
1 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 67% of recent wipes. On the wipes that did not hold, the fall below half came by day 2.
When does Test Server wipe?
The only wipe on Test Server is the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. The world it is running now dates from 7 days 19 hours. The tags carry a monthly schedule for wipes.
Tag guide
Where does Test Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Test Server: Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it shows up.
What is meant by the tags on Test Server?
Here are the tags Test Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): In the server browser it sits under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
On what map does Test Server play?
The map on Test Server is procedural, size 5,800, seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name Custom Map.
What rules apply on Test Server, and what settings does it use?
No gather rate appears in Test Server's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is Test Server on?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and Test Server the server. The same protocol is required to join, and Steam takes care of the update.
Is Test Server online, and how often does it stay up?
You will find Test Server offline right now, with its last sighting 2 days 21 hours ago. 4 of 168 hours is 2% of the time over the last 7 full days. The first sighting here was on 24 September 2026, logged by Rust Server Rank.
Where does Test Server sit?
With its NA tag, Test Server lists itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 66.51.98.52:28005.
Player count
How many players does Test Server usually have?
Right now Test Server is offline, last seen 2 days 21 hours ago. Averaging 0 players over the last week, it hit a high of 1.
What position does Test Server hold among Rust servers?
Seven days of player hours give Test Server #14,171 overall, the top 64% of ranked servers, and #1,440 in North America.
How to join
How do you get into Test Server?
In Rust, press F1 and enter client.connect 66.51.98.52:28005 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.