Rust Server RankThe weekly server chart
On air 11,743 servers on air 54,666 listening now 3,375 with a crowd 133 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |

Online NA 66.51.96.53:28045 checked 7m ago

2x quad biweekly wipes moddedoxide
This week
6,986down 3.5k
Last week
No. 3,451
Peak
No. 2,992
Days on chart
36
0/ 50
players now
0% full
0
7-day average
peak 3
#6,986
rank
top 31% · #1083 in NA
12d ago
last wipe
biweekly schedule
1d 1h
next wipe
Fri 30 Oct, 00:46 UTC
The chart run

Rank

daily · 1 is best
  1. 23 Sep11,246
  2. 30 Sep2,992
  3. 7 Oct10,601
  4. 14 Oct5,247
  5. 21 Oct3,451
  6. now6,466
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 31% of all ranked servers, top 58% in NA, and #395 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Sound check

Server performance

0246800:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:46 UTC, in 1d 1h. Its biweekly schedule tag · low confidence

6.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

  1. 1d 1hFri 30 Oct, 00:46 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 15d 1hFri 13 Nov, 00:46 UTC
  4. 29d 1hFri 27 Nov, 00:46 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW
  6. 43d 1hFri 11 Dec, 00:46 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 00:46 UTC12d ago 4 – running 0
Fri 2 Oct, 04:14 UTC26d ago 0 – 13.9 days 0
Fri 25 Sep, 18:04 UTC33d ago 9 halved by day 2 6.4 days 0
Wed 23 Sep, 22:49 UTC35d ago 4 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | when wipe day comes?

Averaged over its recent wipes, the crowd reached 4 at the peak. The crowd on the latest wipe peaked 41 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 2 is when the crowd went under half.

How often does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | wipe?

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |'s schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Friday 30 October at 00:46 UTC is when the next wipe is due. It has been on this world for 12 days 22 hours. Every two weeks is the wipe schedule printed in its tags.

Lists and filters

Where does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: Best 2x Rust servers, Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x and it shows up.

What do S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |'s tags tell you?

Here are the tags S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts4 (Group limit): You can have up to 4 in a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): North America is where the browser lists it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | runs a procedural map of size 3,500 with seed 1156067853, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | have in place?

The name says it: 2x gather on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |. 4 players is the group cap (quad). It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | running?

On Linux, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How dependable is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |, and is it online?

Right now S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is up and taking players. Its own uptime figure puts the last restart at roughly 18 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. The first sighting here was on 23 September 2026, logged by Rust Server Rank.

How smoothly does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | run?

Its average over the last 48 hours was 5 server fps; 5 was the lowest it went. The world carried as many as 71,815 entities, buildings and deployables among them. At its highest, memory use hit 2,589 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | sit?

In North America, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | lists itself with its NA tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 66.51.96.53:28045.

Player count

What kind of population does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | carry?

The live picture at S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: 0 players, 50 slots. It peaked at 3 players in the last seven days, averaging 0.

Where does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | sit in the Rust server rankings?

Seven days of player hours give S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | #6,986 overall, the top 31% of ranked servers, and #1,083 in North America. In the quad category it holds #395.

Join details

How do you get into S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

In Rust, press F1 and enter client.connect 66.51.96.53:28045 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://discord.com/invite/GxUybAfquf for its website.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 players.
ts4
Group limit You can have up to 4 in a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.