Artist page · Modded · on air
RUSTY SQUIRREL
Online NA 64.42.177.216:28015 checked 9m ago
- Last week
- No. 15,125
- Peak
- No. 4,512
- Days on chart
- 40
Rank
- 24 Sep13,167
- 1 Oct16,044
- 8 Oct15,970
- 15 Oct5,406
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 21:22 UTC19d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Reset schedule
What happens on wipe day at RUSTY SQUIRREL?
The busiest moments of its recent wipes averaged 2 players. It took 28 hours from the latest wipe for the crowd to peak.
How often does RUSTY SQUIRREL wipe?
Once a month, with the force wipe, RUSTY SQUIRREL wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 19 days 13 hours. The tags carry a monthly schedule for wipes.
Tags
Which Rust Server Rank filters and lists does RUSTY SQUIRREL turn up in?
These Rust Server Rank lists include RUSTY SQUIRREL: Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.
How should you read the tags on RUSTY SQUIRREL?
Here are the tags RUSTY SQUIRREL publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): It holds 30 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167398 (Build): The build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): The server browser files this one under North America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on RUSTY SQUIRREL?
A procedural map of size 3,500 with seed 1795157423 is what RUSTY SQUIRREL runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does RUSTY SQUIRREL have in place?
No gather rate appears in RUSTY SQUIRREL's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules all unchanged. The VAC anti-cheat from Valve is on.
About the server
What Rust version is RUSTY SQUIRREL on?
Rust network protocol 2634 and build 167398 is the version, Windows the system, and RUSTY SQUIRREL the server. To join, your game must be on the same protocol; Steam handles that update.
How dependable is RUSTY SQUIRREL, and is it online?
You will find RUSTY SQUIRREL online at this moment. About 16 days 10 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Is RUSTY SQUIRREL smooth to play on?
Its average over the last 48 hours was 94 server fps; 67 was the lowest it went. The world carried as many as 69,893 entities, buildings and deployables among them. It climbed to 6,729 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
Where does RUSTY SQUIRREL sit?
In North America, RUSTY SQUIRREL lists itself with its NA tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 64.42.177.216:28015.
Numbers
How many players does RUSTY SQUIRREL usually have?
The live picture at RUSTY SQUIRREL: 0 players, 30 slots. The seven-day average for players is 0.
Where does RUSTY SQUIRREL place in the rankings?
Seven days of player hours give RUSTY SQUIRREL #15,323 overall, the top 69% of ranked servers, and #1,507 in North America.
How to join
How do you get into RUSTY SQUIRREL?
In Rust, press F1 and enter client.connect 64.42.177.216:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.