Rust Server RankThe weekly server chart
On air 11,882 servers on air 97,865 listening now 3,914 with a crowd 398 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY

Online NA 64.140.169.51:28015 checked 9m ago

monthly wipes moddedoxide
This week
5,424up 415
Last week
No. 5,839
Peak
No. 3,921
Days on chart
40
1/ 75
players now
1% full
0
7-day average
peak 2
#5,424
rank
top 24% · #910 in NA
13d ago
last wipe
monthly schedule
7d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep4,109
  2. 1 Oct4,699
  3. 8 Oct4,894
  4. 15 Oct6,978
  5. 22 Oct5,839
  6. now5,464
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

14.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:01 UTC13d ago 2 – running 0
Thu 1 Oct, 17:39 UTC FW27d ago 3 halved by day 2 14.5 days 0
Thu 17 Sep, 17:07 UTC41d ago 3 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

3 players is the average busiest figure across its recent wipes. It took 10 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. On the wipes that did not hold, the fall below half came by day 3.

When does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY wipe?

There is one wipe a month on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY: the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 13 days 11 hours is how long the current world has been up. The tags carry a monthly schedule for wipes.

Tags

Who is behind [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

The same operator most likely runs [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY and 1 other server we track, since they all publish a hzn.gg hostname.

Which Rust Server Rank filters and lists does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY turn up in?

These Rust Server Rank lists feature [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY: Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it shows up.

What is meant by the tags on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

Here are the tags [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): In the server browser it sits under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY runs a procedural map of size 4,500 with seed 31234, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, and what settings does it use?

No gather rate appears in [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY. The same protocol is required to join, and Steam takes care of the update.

How dependable is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, and is it online?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is live as you read this. Its own uptime figure puts the last restart at roughly 3 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

What is performance like on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

The last 48 hours gave an average of 198 server fps, with a floor of 163. Buildings, deployables and everything else added up to as many as 123,836 entities. It climbed to 5,058 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where in the world is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY based?

In North America, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY lists itself with its NA tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 64.140.169.51:28015.

Population

Is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY a busy server?

Right now 1 players are on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, with 75 slots in total. Averaging 0 players over the last week, it hit a high of 2. The busiest point in the last 48 hours came at 18:00 UTC, averaging 1 players.

Where does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY place in the rankings?

The last seven days of player hours put [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY at #5,424, within the top 24% of ranked servers and at #910 in North America.

Connect

How do you get into [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

In Rust, press F1 and enter client.connect 64.140.169.51:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://discord.com/invite/nNrtKd8vF4.

Genre tags

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp75
Max players The slot count is 75.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.