Artist page · Modded
sm1
Offline 46.38.72.114:28015 checked 8d ago
- Last week
- No. 10,589
- Peak
- No. 4,702
- Days on chart
- 37
Rank
- 21 Sep4,976
- 28 Sep6,398
- 5 Oct9,181
- 12 Oct13,770
- 20 Oct10,589
- now13,080
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 16:20 UTC8d ago | 1 | – | running | 1 |
| Sat 17 Oct, 16:40 UTC11d ago | 1 | – | 3 days | 1 |
| Fri 16 Oct, 19:52 UTC12d ago | 1 | – | 0.9 days | 1 |
| Wed 7 Oct, 15:55 UTC21d ago | 1 | – | 9.2 days | 0 |
| Mon 5 Oct, 17:33 UTC23d ago | 1 | – | 1.9 days | 1 |
| Mon 5 Oct, 11:04 UTC23d ago | 1 | – | 0.3 days | 0 |
| Fri 2 Oct, 10:10 UTC26d ago | 1 | – | 3 days | 0 |
| Thu 1 Oct, 17:58 UTC FW27d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 09:37 UTC27d ago | 2 | – | 0.3 days | 1 |
| Mon 28 Sep, 17:04 UTC30d ago | 1 | – | 2.7 days | 1 |
| Thu 24 Sep, 17:46 UTC34d ago | 1 | – | 4 days | 2 |
| Wed 23 Sep, 16:33 UTC35d ago | 2 | – | 1.1 days | 2 |
| Tue 22 Sep, 16:41 UTC36d ago | 2 | – | 1 days | 0 |
| Tue 22 Sep, 10:34 UTC36d ago | 2 | – | 0.3 days | 2 |
| Mon 21 Sep, 10:24 UTC37d ago | 2 | – | 1 days | 1 |
| Sun 20 Sep, 16:31 UTC38d ago | 2 | – | 0.7 days | 1 |
| Sat 19 Sep, 15:15 UTC39d ago | 2 | – | 1.1 days | 2 |
| Fri 18 Sep, 07:26 UTC40d ago | 2 | – | 1.3 days | 1 |
| Thu 17 Sep, 17:11 UTC41d ago | 2 | – | 0.6 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 144/ 999
- 2 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 207/ 999
- 3 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 54/ 150
- 4 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 19/ 100
- 5 AQRUX RUST BUILD | CREATIVE | SANDBOX 5/ 100
- 6 KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 20/ 100
Quick answers
Wipe times
What happens on wipe day at sm1?
1 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak.
When does sm1 wipe?
No next wipe can be predicted on sm1, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 8 days 8 hours is how long the current world has been up.
Lists and filters
Where does sm1 appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include sm1: Modded Rust server rankings, Best Rust aim training servers, Best Rust build servers and Rust creative servers, ranked. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on sm1?
These are the tags sm1 puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166652 (Build): The build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^c (Creative): Build freely in a sandbox, with no gathering; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): You get the loot handed over and practise your aim and PvP; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
What settings and rules does sm1 have in place?
No gather rate appears in sm1's name. 8 players is the group limit, the default in the game. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is sm1 on?
The setup is Rust network protocol 2634 and build 166652 on Windows, and that is sm1. Steam keeps it updated, but your game has to be on the same protocol to join.
Is sm1 online, and how often does it stay up?
You will find sm1 offline right now, with its last sighting 8 days 7 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 16 September 2026 it first appeared on Rust Server Rank.
In which location is sm1 hosted?
No region comes from sm1. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 46.38.72.114:28015.
Player count
Is sm1 a busy server?
Offline at the moment, sm1 was last seen 8 days 7 hours ago.
Where does sm1 place in the rankings?
The last seven days of player hours rank sm1 at #13,080, inside the top 59% of ranked servers.
Join details
What is the way to join sm1?
Press F1 in Rust to bring up the console, then enter client.connect 46.38.72.114:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.