Rust Server RankThe weekly server chart
On air 11,894 servers on air 101,584 listening now 3,939 with a crowd 404 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

R2 Test Server

Online 195.18.27.189:35007 checked 10m ago

moddedoxide
This week
6,653up 121
Last week
No. 6,774
Peak
No. 6,307
Days on chart
40
0/ 250
players now
0% full
0
7-day average
peak 2
#6,653
rank
top 30%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep11,311
  2. 1 Oct11,468
  3. 8 Oct14,604
  4. 15 Oct14,223
  5. 22 Oct6,774
  6. now6,641
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:05 UTC27d ago 1 – running 0
Sun 13 Sep, 13:42 UTC46d ago 1 halved by day 6 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 191/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 97/ 700
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average 230/ 700
  6. 6 RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 345/ 350
The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at R2 Test Server?

The busiest moments of its recent wipes averaged 1 players. It took 12 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 6.

On what schedule does R2 Test Server wipe?

Too few wipes are logged for R2 Test Server to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 27 days 10 hours is how long the current world has been up.

Lists and filters

Who owns and runs R2 Test Server?

A r2rust.com hostname is published by R2 Test Server and by 2 other servers we track, so the same operator most likely runs them.

Which Rust Server Rank filters and lists does R2 Test Server turn up in?

These Rust Server Rank lists include R2 Test Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

How should you read the tags on R2 Test Server?

These are the tags R2 Test Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): It holds 250 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on R2 Test Server?

The map on R2 Test Server is procedural, size 4,750, seed 1234, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: Custom Map.

What settings and rules does R2 Test Server have in place?

You will not find a gather rate in R2 Test Server's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is R2 Test Server running?

Rust network protocol 2635 and build 167058 is the version, Windows the system, and R2 Test Server the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is R2 Test Server, and is it online?

R2 Test Server is live as you read this. About 13 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

What is performance like on R2 Test Server?

Never below 213, it averaged 236 server fps across the last 48 hours. Up to 137,354 entities sat in the world: buildings, deployables and the rest. It climbed to 3,992 MB of memory at most. Players call it lag: fps falling and entities piling up.

In which location is R2 Test Server hosted?

No region is published by R2 Test Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 195.18.27.189:35007.

Player count

What kind of population does R2 Test Server carry?

Right now 0 players are on R2 Test Server, with 250 slots in total. Averaging 0 players over the last week, it hit a high of 2. The busiest point in the last 48 hours came at 03:00 UTC, averaging 2 players.

Where does R2 Test Server place in the rankings?

A seven-day player-hours count places R2 Test Server at #6,653 across every ranked server, within the top 30%.

How to join

How do you get into R2 Test Server?

Press F1 in Rust to bring up the console, then enter client.connect 195.18.27.189:35007. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players It holds 250 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs167058
Build Build number: 167058.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.