Rust Server RankThe weekly server chart
On air 11,628 servers on air 36,679 listening now 2,939 with a crowd 91 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Flying Copters 2x | Mini + DogFight | Heli Training

Offline EU 46.173.158.7:28015 checked 59m ago

2x monthly wipes moddedoxide
This week
2,426up 2.8k
Last week
No. 5,268
Peak
No. 2,419
Days on chart
39
0/ 32
players now
0% full
2
7-day average
peak 8
#2,426
rank
top 11% · #931 in EU
26d ago
last wipe
monthly schedule
8d 12h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep2,521
  2. 30 Sep3,423
  3. 7 Oct3,024
  4. 14 Oct5,552
  5. 21 Oct5,268
  6. now2,423
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246807:0017:0001:0011:0021:0005:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608007:0017:0001:0011:0021:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

5.9 days
usual gap
between real wipes
6
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW26d ago 6 – running 6
Fri 25 Sep, 20:14 UTC32d ago 5 held half 5.9 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 81 on average 24/ 400
  4. 4 R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 35 on average 6/ 400
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  6. 6 A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average 0/ 42
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Flying Copters 2x | Mini + DogFight | Heli Training when wipe day comes?

6 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

When does Flying Copters 2x | Mini + DogFight | Heli Training wipe?

Once a month, with the force wipe, Flying Copters 2x | Mini + DogFight | Heli Training wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it is running now dates from 26 days 12 hours. The tags carry a monthly schedule for wipes.

Lists and filters

Where does Flying Copters 2x | Mini + DogFight | Heli Training appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Flying Copters 2x | Mini + DogFight | Heli Training: Best 2x Rust servers, The EU Rust chart this week, Modded Rust server rankings and Best Rust aim training servers. Filter the server list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x and it shows up.

What do Flying Copters 2x | Mini + DogFight | Heli Training's tags tell you?

Here are the tags Flying Copters 2x | Mini + DogFight | Heli Training publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp32 (Max players): Capacity: 32 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): You get the loot handed over and practise your aim and PvP; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; EU (Europe): The server browser files this one under Europe. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does Flying Copters 2x | Mini + DogFight | Heli Training play?

The map on Flying Copters 2x | Mini + DogFight | Heli Training is procedural, size 4,500, seed 1768763, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Flying Copters 2x | Mini + DogFight | Heli Training have in place?

By its name, Flying Copters 2x | Mini + DogFight | Heli Training runs 2x gather. 8 players is the group limit, the default in the game. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is Flying Copters 2x | Mini + DogFight | Heli Training on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Flying Copters 2x | Mini + DogFight | Heli Training. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Flying Copters 2x | Mini + DogFight | Heli Training, and is it online now?

Last seen 59 minutes ago, Flying Copters 2x | Mini + DogFight | Heli Training is offline as you read this. About 1 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 160 of 168 hours, 95% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does Flying Copters 2x | Mini + DogFight | Heli Training run?

Its average over the last 48 hours was 59 server fps; 50 was the lowest it went. The world carried as many as 120,933 entities, buildings and deployables among them. Memory use reached 3,975 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where does Flying Copters 2x | Mini + DogFight | Heli Training sit?

In Europe, Flying Copters 2x | Mini + DogFight | Heli Training lists itself with its EU tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 46.173.158.7:28015.

Population

How many players does Flying Copters 2x | Mini + DogFight | Heli Training usually have?

Right now Flying Copters 2x | Mini + DogFight | Heli Training is offline, last seen 59 minutes ago. It peaked at 8 players in the last seven days, averaging 2. At 21:00 UTC it saw its busiest spell of the last 48 hours, averaging 4 players.

Where does Flying Copters 2x | Mini + DogFight | Heli Training place in the rankings?

Seven days of player hours give Flying Copters 2x | Mini + DogFight | Heli Training #2,426 overall, the top 11% of ranked servers, and #931 in Europe.

Connect

How do you get into Flying Copters 2x | Mini + DogFight | Heli Training?

Press F1 in Rust to bring up the console, then enter client.connect 46.173.158.7:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://discord.com/invite/ST4bPjk7fj for its website.

Genre tags

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,^m,^e,^d,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp32
Max players Capacity: 32 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and the rest.
^d
Combat training You get the loot handed over and practise your aim and PvP.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.