Rust Server RankThe weekly server chart
On air 11,824 servers on air 96,179 listening now 3,864 with a crowd 529 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

LocalDev

Offline NA 45.48.132.9:28015 checked 10d ago

monthly wipes vanillamoddedcarbon
This week
15,300down 8.3k
Last week
No. 6,986
Peak
No. 6,836
Days on chart
9
0/ 10
players now
0% full
0
7-day average
peak –
#15,300
rank
top 69% · #1560 in NA
11d ago
last wipe
monthly schedule
6d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 19 Oct6,986
  2. now15,300
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 06:15 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at LocalDev?

1 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.

How often does LocalDev wipe?

There is one wipe a month on LocalDev: the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 11 days 14 hours is how long the current world has been up. Wipes are set to monthly, as its tags state.

Lists and filters

Which Rust Server Rank filters and lists does LocalDev turn up in?

These Rust Server Rank lists include LocalDev: Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it shows up.

What is meant by the tags on LocalDev?

Here are the tags LocalDev publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here; NA (North America): In the server browser it sits under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on LocalDev?

A procedural map is what LocalDev runs, generated by the game.

What rules apply on LocalDev, and what settings does it use?

No gather rate appears in LocalDev's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. The VAC anti-cheat from Valve is on.

Server details

What Rust version is LocalDev on?

Rust network protocol 2634 and build 167781 is the version, Windows the system, and LocalDev the server. To join, your game must be on the same protocol; Steam handles that update.

Is LocalDev online, and how often does it stay up?

You will find LocalDev offline right now, with its last sighting 10 days 13 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 18 October 2026, logged by Rust Server Rank.

In which location is LocalDev hosted?

The NA tag is what LocalDev uses to list itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 45.48.132.9:28015 is its address.

Player count

Is LocalDev a busy server?

Right now LocalDev is offline, last seen 10 days 13 hours ago.

Where does LocalDev place in the rankings?

The last seven days of player hours put LocalDev at #15,300, within the top 69% of ranked servers and at #1,560 in North America.

Connect

What is the way to join LocalDev?

Press F1 in Rust to bring up the console, then enter client.connect 45.48.132.9:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Build number: 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Carbon, the plugin framework, is running here.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.