Artist page · Modded
LocalDev
Offline NA 45.48.132.9:28015 checked 10d ago
- Last week
- No. 6,986
- Peak
- No. 6,836
- Days on chart
- 9
Rank
- 19 Oct6,986
- now15,300
Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 06:15 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Wipe days
What happens on wipe day at LocalDev?
1 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
How often does LocalDev wipe?
There is one wipe a month on LocalDev: the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 11 days 14 hours is how long the current world has been up. Wipes are set to monthly, as its tags state.
Lists and filters
Which Rust Server Rank filters and lists does LocalDev turn up in?
These Rust Server Rank lists include LocalDev: Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it shows up.
What is meant by the tags on LocalDev?
Here are the tags LocalDev publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here; NA (North America): In the server browser it sits under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on LocalDev?
A procedural map is what LocalDev runs, generated by the game.
What rules apply on LocalDev, and what settings does it use?
No gather rate appears in LocalDev's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. The VAC anti-cheat from Valve is on.
Server details
What Rust version is LocalDev on?
Rust network protocol 2634 and build 167781 is the version, Windows the system, and LocalDev the server. To join, your game must be on the same protocol; Steam handles that update.
Is LocalDev online, and how often does it stay up?
You will find LocalDev offline right now, with its last sighting 10 days 13 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 18 October 2026, logged by Rust Server Rank.
In which location is LocalDev hosted?
The NA tag is what LocalDev uses to list itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 45.48.132.9:28015 is its address.
Player count
Is LocalDev a busy server?
Right now LocalDev is offline, last seen 10 days 13 hours ago.
Where does LocalDev place in the rankings?
The last seven days of player hours put LocalDev at #15,300, within the top 69% of ranked servers and at #1,560 in North America.
Connect
What is the way to join LocalDev?
Press F1 in Rust to bring up the console, then enter client.connect 45.48.132.9:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.