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On air 11,618 servers on air 41,424 listening now 3,040 with a crowd 89 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Rust Zombie Development | Carbon

Offline 40.160.87.92:28015 checked 43d ago

monthly wipes moddedcarbon
This week
15,015NEW
Last week
–
Peak
No. 13,624
Days on chart
2
0/ 50
players now
0% full
0
7-day average
peak –
#15,015
rank
no region published
49d ago
last wipe
monthly schedule
8d 11h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average 8/ 1000
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 62 on average 82/ 1000
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 60 on average 200/ 700
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The request line

Quick answers

from the figures on this page

Wipe times

When does Rust Zombie Development | Carbon wipe?

The next wipe on Rust Zombie Development | Carbon is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 49 days 16 hours. The tags carry a monthly schedule for wipes.

Tags

Where does Rust Zombie Development | Carbon appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Rust Zombie Development | Carbon: Modded Rust server rankings, Rust roleplay servers, ranked and Rust zombie servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do Rust Zombie Development | Carbon's tags tell you?

Here are the tags Rust Zombie Development | Carbon publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs162929 (Build): The build is 162929; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^r (Roleplay): This one is for roleplay; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does Rust Zombie Development | Carbon play?

A procedural map is what Rust Zombie Development | Carbon runs, generated by the game.

What rules apply on Rust Zombie Development | Carbon, and what settings does it use?

The name of Rust Zombie Development | Carbon does not state a gather rate. 8 players is the group limit, the default in the game. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched off.

Server info

Which Rust build is Rust Zombie Development | Carbon running?

On Linux, Rust Zombie Development | Carbon runs Rust network protocol 2633 and build 162929. The same protocol is required to join, and Steam takes care of the update.

How reliable is Rust Zombie Development | Carbon, and is it online now?

Last seen 43 days 15 hours ago, Rust Zombie Development | Carbon is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

In which location is Rust Zombie Development | Carbon hosted?

No region is published by Rust Zombie Development | Carbon. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 40.160.87.92:28015.

Population

What kind of population does Rust Zombie Development | Carbon carry?

Right now Rust Zombie Development | Carbon is offline, last seen 43 days 15 hours ago.

Where does Rust Zombie Development | Carbon place in the rankings?

The last seven days of player hours rank Rust Zombie Development | Carbon at #15,015, inside the top – of ranked servers.

How to join

How do you get into Rust Zombie Development | Carbon?

In Rust, press F1 and enter client.connect 40.160.87.92:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs162929
Build The build is 162929.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Gameplay

^r
Roleplay This one is for roleplay.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.