Rust Server RankThe weekly server chart
On air 11,686 servers on air 34,939 listening now 2,865 with a crowd 97 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

BotWorld II ZoneWar

Offline NA 40.160.20.231:29015 checked 26d ago

monthly wipes moddedoxide
This week
15,895down 10.3k
Last week
No. 5,565
Peak
No. 5,367
Days on chart
20
0/ 200
players now
0% full
0
7-day average
peak –
#15,895
rank
top 70% · #1579 in NA
27d ago
last wipe
monthly schedule
7d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 25 Sep15,784
  2. 2 Oct5,565
  3. now15,895
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

2.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:12 UTC FW27d ago 1 – running 0
Sat 26 Sep, 19:11 UTC32d ago 2 held half 5 days 0
Fri 18 Sep, 12:17 UTC40d ago 1 halved by day 1 8.3 days 1
Thu 17 Sep, 21:03 UTC41d ago 1 – 0.6 days 0
Thu 17 Sep, 13:19 UTC41d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on BotWorld II ZoneWar when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. 3 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. On the wipes that did not hold, the fall below half came by day 1.

How often does BotWorld II ZoneWar wipe?

There is one wipe a month on BotWorld II ZoneWar: the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. The world it is running now dates from 27 days 7 hours. The tags carry a monthly schedule for wipes.

Tag guide

Where does BotWorld II ZoneWar appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature BotWorld II ZoneWar: Modded Rust server rankings and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do BotWorld II ZoneWar's tags tell you?

These are the tags BotWorld II ZoneWar puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166586 (Build): The build is 166586; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on BotWorld II ZoneWar?

The map on BotWorld II ZoneWar is procedural, size 2,750, seed 414299023, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does BotWorld II ZoneWar have in place?

You will not find a gather rate in BotWorld II ZoneWar's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is BotWorld II ZoneWar running?

On Windows, BotWorld II ZoneWar runs Rust network protocol 2634 and build 166586. The same protocol is required to join, and Steam takes care of the update.

How reliable is BotWorld II ZoneWar, and is it online now?

Last seen 26 days 15 hours ago, BotWorld II ZoneWar is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 16 September 2026 for the first time.

Where in the world is BotWorld II ZoneWar based?

With its NA tag, BotWorld II ZoneWar lists itself in North America. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 40.160.20.231:29015.

Player count

What kind of population does BotWorld II ZoneWar carry?

The last time BotWorld II ZoneWar was seen was 26 days 15 hours ago; it is offline now.

What position does BotWorld II ZoneWar hold among Rust servers?

In North America the player-hours chart puts BotWorld II ZoneWar at #1,579; across all ranked servers that is #15,895 and the top 70% over the last seven days.

Join details

How do you get into BotWorld II ZoneWar?

Press F1 in Rust to bring up the console, then enter client.connect 40.160.20.231:29015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/5NzyCDXe5z.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,NA,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166586
Build The build is 166586.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.