Rust Server RankThe weekly server chart
On air 11,735 servers on air 53,534 listening now 3,365 with a crowd 127 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

SickRust Dev Server

Online NA 216.158.237.106:50000 checked 9m ago

monthly wipes moddedcarbonpve
This week
15,344NEW
Last week
–
Peak
No. 15,323
Days on chart
3
0/ 40
players now
0% full
0
7-day average
peak –
#15,344
rank
top 69% · #1522 in NA
2d ago
last wipe
monthly schedule
7d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

0.7 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctMon 26 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:29 UTC2d ago 0 – running 0
Mon 26 Oct, 03:48 UTC2d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average 58/ 200
  2. 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average 36/ 200
  3. 3 Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average 41/ 100
  4. 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 31 on average 78/ 100
  5. 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average 34/ 150
  6. 6 US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average 15/ 200
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on SickRust Dev Server when wipe day comes?

Averaged over its recent wipes, the crowd reached 0 at the peak. It took 0 hours from the latest wipe for the crowd to peak.

When does SickRust Dev Server wipe?

The only wipe on SickRust Dev Server is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 2 days 2 hours is how long the current world has been up. Wipes are set to monthly, as its tags state.

Tag guide

Who owns and runs SickRust Dev Server?

The same operator most likely runs SickRust Dev Server and 1 other server we track, since they all publish a sickrust.com hostname.

Where does SickRust Dev Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature SickRust Dev Server: Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What is meant by the tags on SickRust Dev Server?

The game's server browser picks up the tags SickRust Dev Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^r (Roleplay): It is a roleplay server; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): North America is where the browser lists it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does SickRust Dev Server play?

A procedural map of size 1,000 with seed 1337 is what SickRust Dev Server runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. You will see the map name as: SickNation PVE/PVP.

What settings and rules does SickRust Dev Server have in place?

You will not find a gather rate in SickRust Dev Server's name. Up to 8 players per group, which is the game's default. roleplay is the game mode, jobs, towns and rules for roleplay. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is SickRust Dev Server running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and SickRust Dev Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is SickRust Dev Server, and is it online?

Right now SickRust Dev Server is up and taking players. Its own uptime figure puts the last restart at roughly 2 days ago. 100% uptime over the last 1 full day, which works out at 24 of 24 hours online. It came to Rust Server Rank on 26 October 2026 for the first time.

What is performance like on SickRust Dev Server?

Never below 73, it averaged 80 server fps across the last 48 hours. Up to 5,314 entities sat in the world: buildings, deployables and the rest. Memory use reached 1,151 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where does SickRust Dev Server sit?

The NA tag is what SickRust Dev Server uses to list itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 216.158.237.106:50000.

Numbers

What kind of population does SickRust Dev Server carry?

Right now 0 players are on SickRust Dev Server, with 40 slots in total. It averaged 0 players over the past seven days.

What position does SickRust Dev Server hold among Rust servers?

Seven days of player hours give SickRust Dev Server #15,344 overall, the top 69% of ranked servers, and #1,522 in North America.

Connect

How do you get into SickRust Dev Server?

Press F1 in Rust to bring up the console, then enter client.connect 216.158.237.106:50000. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://sick-nation.paynow.store/ for its website.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^r,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Gameplay

^r
Roleplay It is a roleplay server.
^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.