Rust Server RankThe weekly server chart
On air 11,659 servers on air 33,003 listening now 2,823 with a crowd 78 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE

Online EU 212.4.138.244:28015 checked 12m ago

5x weekly wipes moddedcarbon
This week
3,877up 367
Last week
No. 4,244
Peak
No. 3,448
Days on chart
40
0/ 100
players now
0% full
1
7-day average
peak 3
#3,877
rank
top 17% · #1422 in EU
6d ago
last wipe
weekly schedule
14h
next wipe
Thu 29 Oct, 18:18 UTC
The chart run

Rank

daily · 1 is best
  1. 24 Sep3,903
  2. 1 Oct3,576
  3. 8 Oct4,475
  4. 15 Oct3,453
  5. 22 Oct4,244
  6. now3,873
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:18 UTC, in 14h. Every Thursday at 18:18 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 6

Coming wipes

  1. 14hThu 29 Oct, 18:18 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 14d 14hThu 12 Nov, 18:18 UTC
  4. 21d 14hThu 19 Nov, 18:18 UTC
  5. 28d 14hThu 26 Nov, 18:18 UTC
  6. 35d 14hThu 3 Dec, 19:00 UTCFW
  7. 42d 14hThu 10 Dec, 18:18 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:18 UTC6d ago 3 – running 0
Thu 15 Oct, 18:18 UTC13d ago 3 halved by day 6 7 days 1
Thu 8 Oct, 18:18 UTC20d ago 3 held half 7 days 0
Thu 1 Oct, 17:44 UTC FW27d ago 4 held half 7 days 3
Thu 24 Sep, 18:18 UTC34d ago 3 held half 7 days 2
Thu 17 Sep, 18:18 UTC41d ago 3 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?

Averaged over its recent wipes, the crowd reached 3 at the peak. The crowd on the latest wipe peaked 2 hours in. Above half the peak until the next wipe: that is what happened in 80% of its recent wipes. If the crowd did not hold, it was under half by day 6.

When does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE wipe?

DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE follows a wipe rhythm of every Thursday at 18:18 UTC. Mark Thursday 29 October at 18:18 UTC: that is the next wipe. It has been on this world for 6 days 9 hours. Look in its tags and you will find a weekly wipe schedule.

Tag guide

Where does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE: 5x Rust servers, charted, The EU Rust chart this week and Modded Rust server rankings. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

What do DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE's tags tell you?

The game's server browser picks up the tags DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^w (Weekly): Wipes happen every week; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Europe is where the browser lists it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE play?

DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE runs a procedural map of size 4,250 with seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE, and what settings does it use?

By its name, DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE runs 5x gather. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Carbon. The VAC anti-cheat from Valve is on.

Server info

What Rust version is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE on?

On Linux, DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How dependable is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE, and is it online?

Right now DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE is up and taking players. About 23 hours ago it restarted last, judged by its reported uptime. It was up 92% of the time across the last 7 full days, 154 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE run?

The last 48 hours gave an average of 50 server fps, with a floor of 48. Up to 113,311 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 3,991 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE based?

In Europe, DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE lists itself with its EU tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 212.4.138.244:28015.

Numbers

What kind of population does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE carry?

Right now 0 players are on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE, with 100 slots in total. It peaked at 3 players in the last seven days, averaging 1. The busiest point in the last 48 hours came at 13:00 UTC, averaging 2 players.

Where does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE place in the rankings?

The last seven days of player hours put DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE at #3,877, within the top 17% of ranked servers and at #1,422 in Europe.

How to join

How do you get into DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?

In Rust, press F1 and enter client.connect 212.4.138.244:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://dzrust.eu/ for its website.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.