Artist page · Modded · on air
[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]
Online NA 209.205.225.77:28016 checked 8m ago
- Last week
- No. 2,950
- Peak
- No. 2,332
- Days on chart
- 40
Rank
- 24 Sep2,511
- 1 Oct2,756
- 8 Oct2,402
- 15 Oct2,522
- 22 Oct2,950
- now3,306
Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 06:33 UTC15d ago | 7 | – | running | 0 |
| Thu 1 Oct, 18:20 UTC FW27d ago | 8 | held half | 11.5 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid 5/ 50
- 2 [US] RustDecay PVE 15x Relax & Build - No Kill No Raid 7/ 50
- 3 Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai 1/ 200
- 4 Good Times Custom Maps Server I (PVE-Build) 0/ 50
- 5 Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK 0/ 50
- 6 CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| 0/ 30
Quick answers
Wipe days
What should you expect on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] when wipe day comes?
The busiest moments of its recent wipes averaged 8 players. 18 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
On what schedule does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] wipe?
Once a month, with the force wipe, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. It has been on this world for 27 days 12 hours. The tags carry a monthly schedule for wipes.
Tags
Who is behind [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
The facewan.com hostname [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] publishes is not used by any other server we track.
Which Rust Server Rank filters and lists does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] turn up in?
These Rust Server Rank lists feature [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]: 5x Rust servers, charted, Modded Rust server rankings, Best Rust build servers, Rust creative servers, ranked, Rust PvE servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
What do [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]'s tags tell you?
The game's server browser picks up the tags [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp64 (Max players): The slot count is 64; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^c (Creative): Build freely in a sandbox, with no gathering; ^k (Build server): Design bases and practise building; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; NA (North America): North America is where the browser lists it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
The map on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is procedural, size 6,000, seed 10241, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], and what settings does it use?
Gather rate on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is 5x, according to its name. 8 players is the group limit, the default in the game. It runs build & creative, no gathering, just sandbox building. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
Server info
What Rust version is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] on?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], and is it online?
Right now [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is up and taking players. Going by the uptime it reports, the last restart was about 18 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
What is performance like on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
Never below 65, it averaged 77 server fps across the last 48 hours. Up to 230,071 entities sat in the world: buildings, deployables and the rest. It climbed to 5,444 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] hosted?
With its NA tag, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] lists itself in North America. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 209.205.225.77:28016 is its address.
Player count
What kind of population does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] carry?
Of 64 slots on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], 0 are taken at the moment. It peaked at 6 players in the last seven days, averaging 1. At 01:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.
Where does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] sit in the Rust server rankings?
In North America the player-hours chart puts [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] at #566; across all ranked servers that is #3,434 and the top 15% over the last seven days.
Join details
What is the way to join [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
In Rust, press F1 and enter client.connect 209.205.225.77:28016 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://facewan.com for its website.
