Rust Server RankThe weekly server chart
On air 11,867 servers on air 86,491 listening now 4,000 with a crowd 168 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

№[4] D2S WarZone PvE 1000 Zombies Raidable Bases

Online 208.52.153.33:28079 checked 13m ago

monthly wipes vanillamoddedoxide
This week
3,089down 625
Last week
No. 2,464
Peak
No. 1,831
Days on chart
38
0/ 40
players now
0% full
1
7-day average
peak 6
#3,089
rank
top 14%
26d ago
last wipe
monthly schedule
8d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 22 Sep2,061
  2. 29 Sep2,370
  3. 6 Oct1,988
  4. 13 Oct1,888
  5. 20 Oct2,464
  6. now3,106
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

10
wipe-day peak
players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW26d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases when wipe day comes?

The busiest moments of its recent wipes averaged 10 players. It took 26 hours from the latest wipe for the crowd to peak.

When does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases wipe?

There is one wipe a month on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases: the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 26 days is how long the current world has been up. The tags carry a monthly schedule for wipes.

Tag guide

Which Rust Server Rank filters and lists does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases turn up in?

These Rust Server Rank lists feature №[4] D2S WarZone PvE 1000 Zombies Raidable Bases: Modded Rust server rankings, Best Rust build servers, Rust creative servers, ranked, Rust roleplay servers, ranked and Rust zombie servers, ranked. Filter the server list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.

What do №[4] D2S WarZone PvE 1000 Zombies Raidable Bases's tags tell you?

These are the tags №[4] D2S WarZone PvE 1000 Zombies Raidable Bases puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^r (Roleplay): Roleplay is the point here; ^c (Creative): No gathering here: it is sandbox building, so build what you like; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases play?

№[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs a procedural map of size 4,250 with seed 1704574028, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases, and what settings does it use?

The name of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases does not state a gather rate. The game's default applies: groups of up to 8 players. It runs build & creative, no gathering, just sandbox building. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and №[4] D2S WarZone PvE 1000 Zombies Raidable Bases the server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases, and is it online now?

Right now №[4] D2S WarZone PvE 1000 Zombies Raidable Bases is up and taking players. Going by the uptime it reports, the last restart was about 7 hours ago. It was up 100% of the time across the last 7 full days, 168 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

Is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases smooth to play on?

The last 48 hours gave an average of 30 server fps, with a floor of 29. The world carried as many as 141,497 entities, buildings and deployables among them. It climbed to 5,189 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

In which location is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases hosted?

No region is published by №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 208.52.153.33:28079.

Population

What kind of population does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases carry?

The live picture at №[4] D2S WarZone PvE 1000 Zombies Raidable Bases: 0 players, 40 slots. Averaging 1 players over the last week, it hit a high of 6. The busiest point in the last 48 hours came at 21:00 UTC, averaging 6 players.

What position does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases hold among Rust servers?

A seven-day player-hours count places №[4] D2S WarZone PvE 1000 Zombies Raidable Bases at #3,089 across every ranked server, within the top 14%.

Join details

What is the way to join №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

In Rust, press F1 and enter client.connect 208.52.153.33:28079 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://d2s.tebex.io/.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Gameplay

^r
Roleplay Roleplay is the point here.
^c
Creative No gathering here: it is sandbox building, so build what you like.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.