Rust Server RankThe weekly server chart
On air 11,800 servers on air 69,961 listening now 3,675 with a crowd 123 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events

Online 208.52.153.33:28049 checked 8m ago

monthly wipes vanillamoddedoxide
This week
3,708up 104
Last week
No. 3,812
Peak
No. 2,773
Days on chart
39
1/ 60
players now
2% full
1
7-day average
peak 6
#3,708
rank
top 17%
27d ago
last wipe
monthly schedule
7d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep3,566
  2. 30 Sep2,896
  3. 7 Oct2,848
  4. 14 Oct3,127
  5. 21 Oct3,812
  6. now3,714
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

6
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

The busiest moments of its recent wipes averaged 6 players. It took 36 hours from the latest wipe for the crowd to peak.

How often does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events wipe?

Once a month, with the force wipe, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events wipes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. It has been on this world for 27 days 2 hours. Wipes are set to monthly, as its tags state.

Tag guide

Where does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: Modded Rust server rankings, Best Rust build servers, Rust creative servers, ranked, Rust roleplay servers, ranked and Rust zombie servers, ranked. Filter the server list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.

What is meant by the tags on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

Here are the tags №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): It holds 60 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^r (Roleplay): Roleplay is the point here; ^c (Creative): You build what you like and gather nothing: sandbox rules; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events runs a procedural map of size 4,000 with seed 1903718342, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, and what settings does it use?

No gather rate appears in №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events's name. 8 players is the group limit, the default in the game. build & creative is the game mode, you build in a sandbox and gather nothing. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Vanilla is its own label: facepunch's game as shipped: no altered rates, kits or rules. Anti-cheat: Valve's VAC is off.

Server info

What Rust version is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events on?

On Linux, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How dependable is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, and is it online?

№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is live as you read this. Its own uptime figure puts the last restart at roughly 8 hours ago. It was up 100% of the time across the last 7 full days, 168 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

How smoothly does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events run?

The last 48 hours gave an average of 30 server fps, with a floor of 30. Up to 110,762 entities sat in the world: buildings, deployables and the rest. It climbed to 3,800 MB of memory at most. Players call it lag: fps falling and entities piling up.

Where in the world is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events based?

No region is published by №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 208.52.153.33:28049 is its address.

Numbers

How many players does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events usually have?

Of 60 slots on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, 1 are taken at the moment. It peaked at 6 players in the last seven days, averaging 1. At 03:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.

Where does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events place in the rankings?

The last seven days of player hours rank №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events at #3,708, inside the top 17% of ranked servers.

Join details

What is the way to join №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?

You can type client.connect 208.52.153.33:28049 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://d2s.tebex.io/.

Genre tags

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players It holds 60 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Gameplay

^r
Roleplay Roleplay is the point here.
^c
Creative You build what you like and gather nothing: sandbox rules.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.