Rust Server RankThe weekly server chart
On air 11,650 servers on air 32,278 listening now 2,796 with a crowd 79 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C

Online 208.52.153.33:28029 checked 13m ago

monthly wipes vanillamoddedoxide
This week
3,254down 333
Last week
No. 2,921
Peak
No. 1,949
Days on chart
40
0/ 60
players now
0% full
1
7-day average
peak 6
#3,254
rank
top 15%
27d ago
last wipe
monthly schedule
7d 14h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep2,022
  2. 1 Oct2,308
  3. 8 Oct1,976
  4. 15 Oct2,188
  5. 22 Oct2,921
  6. now3,291
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

13
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW27d ago 13 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C when wipe day comes?

13 players is the average busiest figure across its recent wipes. It took 22 hours from the latest wipe for the crowd to peak.

When does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C wipe?

There is one wipe a month on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. It has been on this world for 27 days 8 hours. Wipes are set to monthly, as its tags state.

Tag guide

Which Rust Server Rank filters and lists does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C turn up in?

These Rust Server Rank lists feature №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C: Modded Rust server rankings, Best Rust build servers, Rust creative servers, ranked, Rust roleplay servers, ranked and Rust zombie servers, ranked. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C's tags tell you?

Here are the tags №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp60 (Max players): It holds 60 players; ts20 (Group limit): You can have up to 20 in a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^r (Roleplay): Roleplay is the point here; ^c (Creative): You build what you like and gather nothing: sandbox rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

A procedural map of size 4,000 with seed 1337 is what №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C have in place?

The name of №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C does not state a gather rate. You can group up to 20 players. build & creative is the game mode, no gathering, just sandbox building. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Its own description is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Valve's VAC anti-cheat is switched off.

Server info

What Rust version is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. The same protocol is required to join, and Steam takes care of the update.

How reliable is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C, and is it online now?

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is live as you read this. Going by the uptime it reports, the last restart was about 2 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run?

The last 48 hours gave an average of 30 server fps, with a floor of 26. Up to 195,987 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 4,825 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C based?

No region comes from №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 208.52.153.33:28029 is its address.

Player count

Is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C a busy server?

Of 60 slots on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C, 0 are taken at the moment. It peaked at 6 players in the last seven days, averaging 1. Its busiest hour in the last 48 hours was 01:00 UTC, when it averaged 2 players.

What position does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C hold among Rust servers?

Over the last seven days, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C has clocked the player hours that put it at #3,254, inside the top 15% of all ranked servers.

How to join

How do you get into №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

In Rust, press F1 and enter client.connect 208.52.153.33:28029 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://d2s.tebex.io/.

Genre tags

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp60
Max players It holds 60 players.
ts20
Group limit You can have up to 20 in a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^r
Roleplay Roleplay is the point here.
^c
Creative You build what you like and gather nothing: sandbox rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.