Rust Server RankThe weekly server chart
On air 11,701 servers on air 41,011 listening now 3,012 with a crowd 94 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5

Online 201.187.213.212:28015 checked 9m ago

5x vanillamoddedoxidepve
This week
4,713NEW
Last week
–
Peak
No. 4,713
Days on chart
4
3/ 50
players now
6% full
1
7-day average
peak 5
#4,713
rank
top 21%
3d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 [LATAM] LUNARUST PVE X5 Mensual | 01/10 Full WipeSA · groups of 8+ · 5x · monthly · 52 on average 2/ 100
  2. 2 |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1groups of 10+ · 5x · weekly · 50 on average 2/ 200
  3. 3 Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]EU · groups of 8+ · 5x · biweekly · 33 on average 22/ 150
  4. 4 Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 30 on average 50/ 150
  5. 5 Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 21 on average 12/ 100
  6. 6 BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpagroups of 24+ · 5x · biweekly · 12 on average 18/ 100
The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 wipe?

Too few wipes are logged for Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 3 days 6 hours.

Lists and filters

Where does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5: 5x Rust servers, charted, Modded Rust server rankings, Rust PvE servers, ranked and Rust zombie servers, ranked. Filter the server list by Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x and it shows up.

How should you read the tags on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

These are the tags Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 puts out, and the game's server browser reads them: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; modded (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 play?

The map on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 is procedural, size 3,500, seed 92441, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5, and what settings does it use?

The name says it: 5x gather on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5. The game's default applies: groups of up to 8 players. pve is the game mode, other players cannot fight you. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Its own description is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5, and is it online?

Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 is live as you read this. Its own uptime figure puts the last restart at roughly 3 days 4 hours ago. Across the last 2 full days it stayed up for 47 of 48 hours, 98% of the time. The first sighting here was on 26 October 2026, logged by Rust Server Rank.

What is performance like on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

Its average over the last 48 hours was 101 server fps; 86 was the lowest it went. Buildings, deployables and everything else added up to as many as 70,031 entities. At its highest, memory use hit 3,451 MB. Players call it lag: fps falling and entities piling up.

In which location is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 hosted?

No region comes from Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 201.187.213.212:28015.

Player count

What kind of population does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 carry?

Of 50 slots on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5, 3 are taken at the moment. It peaked at 5 players in the last seven days, averaging 1. The busiest point in the last 48 hours came at 01:00 UTC, averaging 4 players.

What position does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 hold among Rust servers?

A seven-day player-hours count places Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 at #4,713 across every ranked server, within the top 21%.

Connect

How do you get into Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

In Rust, press F1 and enter client.connect 201.187.213.212:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://discord.com/channels/1499107666490822866/1549134378184089660 for its website.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,^p,gmvanilla,cs168909,ts8,^o^z,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.
modded
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.