Rust Server RankThe weekly server chart
On air 11,642 servers on air 45,345 listening now 3,112 with a crowd 106 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

Online NA 198.96.88.252:28080 checked 11m ago

monthly wipes moddedoxidepve
This week
15,338down 9.5k
Last week
No. 5,868
Peak
No. 4,393
Days on chart
40
0/ 50
players now
0% full
0
7-day average
peak –
#15,338
rank
top 69% · #1510 in NA
26d ago
last wipe
monthly schedule
7d 10h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep4,393
  2. 1 Oct8,952
  3. 8 Oct7,747
  4. 15 Oct7,727
  5. 22 Oct5,868
  6. now11,285
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:06 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | when wipe day comes?

The busiest moments of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 13 hours in.

On what schedule does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe?

The only wipe on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been on this world for 26 days 12 hours. Wipes are set to monthly, as its tags state.

Lists and filters

Where does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked, Rust zombie servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.

How should you read the tags on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The game's server browser picks up the tags [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166586 (Build): Build number: 166586; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^p (PvE): Players leave each other alone; the world is what threatens you; ^r (Roleplay): It is a roleplay server; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): In the server browser it sits under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | play?

A procedural map of size 4,096 with seed 481981 is what [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. You will see the map name as: Custom Map.

What settings and rules does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | have in place?

The name of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | does not state a gather rate. Up to 8 players per group, which is the game's default. It runs roleplay, jobs, towns and rules for roleplay. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on?

Rust network protocol 2634 and build 166586 is the version, Windows the system, and [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, and is it online now?

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is live as you read this. Going by the uptime it reports, the last restart was about 44 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

How smoothly does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?

The last 48 hours gave an average of 74 server fps, with a floor of 47. Buildings, deployables and everything else added up to as many as 97,499 entities. It climbed to 8,746 MB of memory at most. Players call it lag: fps falling and entities piling up.

Where in the world is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | based?

In North America, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists itself with its NA tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 198.96.88.252:28080 is its address.

Numbers

What kind of population does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | carry?

Of 50 slots on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, 0 are taken at the moment. The seven-day average for players is 0.

Where does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sit in the Rust server rankings?

Seven days of player hours give [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | #15,338 overall, the top 69% of ranked servers, and #1,510 in North America.

Join details

What is the way to join [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Press F1 in Rust to bring up the console, then enter client.connect 198.96.88.252:28080. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^m,^r,NA,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166586
Build Build number: 166586.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Gameplay

^p
PvE Players leave each other alone; the world is what threatens you.
^r
Roleplay It is a roleplay server.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.