Artist page · Modded
RELAY Local Playtest | Trio | 1.5x Build | Weekly
Offline 193.238.152.66:28015 checked 41d ago
- Last week
- –
- Peak
- No. 15,359
- Days on chart
- 6
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 244/ 999
- 2 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 52/ 999
- 3 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 82/ 150
- 4 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 14/ 100
- 5 AQRUX RUST BUILD | CREATIVE | SANDBOX 61/ 100
- 6 KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 29/ 100
Quick answers
Wipe times
How often does RELAY Local Playtest | Trio | 1.5x Build | Weekly wipe?
No rhythm can be read yet from the wipes on record for RELAY Local Playtest | Trio | 1.5x Build | Weekly. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 45 days 5 hours.
Tag guide
Where does RELAY Local Playtest | Trio | 1.5x Build | Weekly appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature RELAY Local Playtest | Trio | 1.5x Build | Weekly: 1.5x Rust servers, ranked, Modded Rust server rankings and Best Rust build servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1.5x.
How should you read the tags on RELAY Local Playtest | Trio | 1.5x Build | Weekly?
These are the tags RELAY Local Playtest | Trio | 1.5x Build | Weekly puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163794 (Build): Build number: 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on RELAY Local Playtest | Trio | 1.5x Build | Weekly?
A procedural map is what RELAY Local Playtest | Trio | 1.5x Build | Weekly runs, generated by the game.
What settings and rules does RELAY Local Playtest | Trio | 1.5x Build | Weekly have in place?
By its name, RELAY Local Playtest | Trio | 1.5x Build | Weekly runs 1.5x gather. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is RELAY Local Playtest | Trio | 1.5x Build | Weekly on?
On Windows, RELAY Local Playtest | Trio | 1.5x Build | Weekly runs Rust network protocol 2633 and build 163794. Steam keeps it updated, but your game has to be on the same protocol to join.
Is RELAY Local Playtest | Trio | 1.5x Build | Weekly online, and how often does it stay up?
Down at the moment: RELAY Local Playtest | Trio | 1.5x Build | Weekly was last seen 41 days 1 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 18 September 2026, logged by Rust Server Rank.
Where does RELAY Local Playtest | Trio | 1.5x Build | Weekly sit?
No region is published by RELAY Local Playtest | Trio | 1.5x Build | Weekly. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 193.238.152.66:28015 is its address.
Player count
Is RELAY Local Playtest | Trio | 1.5x Build | Weekly a busy server?
Right now RELAY Local Playtest | Trio | 1.5x Build | Weekly is offline, last seen 41 days 1 hours ago.
What position does RELAY Local Playtest | Trio | 1.5x Build | Weekly hold among Rust servers?
Over the last seven days, RELAY Local Playtest | Trio | 1.5x Build | Weekly has clocked the player hours that put it at #15,398, inside the top – of all ranked servers.
How to join
What is the way to join RELAY Local Playtest | Trio | 1.5x Build | Weekly?
Press F1 in Rust to bring up the console, then enter client.connect 193.238.152.66:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.