Artist page · Modded · on air
Chill_Zone
Online 185.189.255.52:35400 checked 28m ago
- Last week
- –
- Peak
- No. 9,895
- Days on chart
- 6
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 04:51 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 04:27 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:02 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 06:09 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 19:10 UTC5d ago | – | – | – | 1 |
Similar servers
- 1 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 2/ 300
- 2 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 2/ 300
- 3 DweZod Land x1 0/ 40
- 4 -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay 19/ 150
- 5 -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay 3/ 150
- 6 РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 147/ 300
Quick answers
Wipe times
When does Chill_Zone wipe?
None of the resets on Chill_Zone counts as a wipe. The map changes every few hours, and no wipe schedule is kept.
Tag guide
Which Rust Server Rank filters and lists does Chill_Zone turn up in?
These Rust Server Rank lists include Chill_Zone: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week and it shows up.
What is meant by the tags on Chill_Zone?
Here are the tags Chill_Zone publishes, read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts10 (Group limit): Teams cap at 10; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does Chill_Zone play?
Chill_Zone runs a procedural map of size 2,500 with seed 187665451, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.
What settings and rules does Chill_Zone have in place?
You will not find a gather rate in Chill_Zone's name. You can group up to 10 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is Chill_Zone running?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Chill_Zone. The same protocol is required to join, and Steam takes care of the update.
How dependable is Chill_Zone, and is it online?
You will find Chill_Zone online at this moment. Its own uptime figure puts the last restart at roughly 3 days 6 hours ago. 87 of 120 hours is 72% of the time over the last 5 full days. The first sighting here was on 24 October 2026, logged by Rust Server Rank.
What is performance like on Chill_Zone?
The last 48 hours gave an average of 462 server fps, with a floor of 347. Buildings, deployables and everything else added up to as many as 27,807 entities. At its highest, memory use hit 2,201 MB. Lag, to players, is those two things together: low fps and a rising entity count.
Where does Chill_Zone sit?
There is no region published for Chill_Zone. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 185.189.255.52:35400 is its address.
Numbers
Is Chill_Zone a busy server?
The live picture at Chill_Zone: 0 players, 50 slots. Averaging 0 players over the last week, it hit a high of 1. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.
What position does Chill_Zone hold among Rust servers?
Over the last seven days, Chill_Zone has clocked the player hours that put it at #7,456, inside the top 33% of all ranked servers.
How to join
How do you get into Chill_Zone?
You can type client.connect 185.189.255.52:35400 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.