Artist page · Modded
[AU] OzRust.com Development
Offline OC 180.150.25.250:28014 checked 6d ago
- Last week
- No. 15,125
- Peak
- No. 10,966
- Days on chart
- 26
Rank
- 8 Oct11,069
- 15 Oct15,900
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers, top 82% in OC. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Thursday 29 October, 22:50 UTC, in 3h. Its biweekly schedule tag · low confidence
Coming wipes
- 3hThu 29 Oct, 22:50 UTC
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 14d 3hThu 12 Nov, 22:50 UTC
- 28d 3hThu 26 Nov, 22:50 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
- 42d 3hThu 10 Dec, 22:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 22:50 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons 16/ 2000
- 2 [AU] OzRust.com PvE | Jetpacks | Kits | Events 0/ 150
- 3 [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 1/ 200
- 4 [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing 0/ 200
- 5 [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event 3/ 100
- 6 Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] 0/ 30
Quick answers
Wipe days
What happens on wipe day at [AU] OzRust.com Development?
Averaged over its recent wipes, the crowd reached 0 at the peak. It took 1 hours from the latest wipe for the crowd to peak.
On what schedule does [AU] OzRust.com Development wipe?
The prediction follows its tag, since [AU] OzRust.com Development's logged wipes are too few to confirm the schedule. Thursday 29 October at 22:50 UTC is when the next wipe is due. The world it is running now dates from 13 days 20 hours. The tags say wipes come round every two weeks.
Tag guide
Which Rust Server Rank filters and lists does [AU] OzRust.com Development turn up in?
These Rust Server Rank lists include [AU] OzRust.com Development: Oceania servers, ranked live, Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it shows up.
What is meant by the tags on [AU] OzRust.com Development?
The game's server browser picks up the tags [AU] OzRust.com Development publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): The build is 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): In the server browser it sits under Oceania. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does [AU] OzRust.com Development play?
A procedural map is what [AU] OzRust.com Development runs, generated by the game.
What settings and rules does [AU] OzRust.com Development have in place?
No gather rate appears in [AU] OzRust.com Development's name. 8 players is the group limit, the default in the game. pve is the game mode, other players cannot fight you. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.
Server info
What Rust version is [AU] OzRust.com Development on?
On Linux, [AU] OzRust.com Development runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update.
How dependable is [AU] OzRust.com Development, and is it online?
You will find [AU] OzRust.com Development offline right now, with its last sighting 6 days 12 hours ago. 31 of 168 hours is 18% of the time over the last 7 full days. On 4 October 2026 it first appeared on Rust Server Rank.
In which location is [AU] OzRust.com Development hosted?
With its OC tag, [AU] OzRust.com Development lists itself in Oceania. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 180.150.25.250:28014 is its address.
Player count
How many players does [AU] OzRust.com Development usually have?
The last time [AU] OzRust.com Development was seen was 6 days 12 hours ago; it is offline now. It averaged 0 players over the past seven days.
What position does [AU] OzRust.com Development hold among Rust servers?
Seven days of player hours give [AU] OzRust.com Development #15,289 overall, the top 69% of ranked servers, and #177 in Oceania.
Join details
How do you get into [AU] OzRust.com Development?
In Rust, press F1 and enter client.connect 180.150.25.250:28014 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.