Rust Server RankThe weekly server chart
On air 11,690 servers on air 52,970 listening now 3,210 with a crowd 138 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online OC 51.161.219.6:29013 checked 11m ago

monthly wipes moddedcarbonpve
This week
793up 65
Last week
No. 858
Peak
No. 742
Days on chart
40
21/ 200
players now
10% full
13
7-day average
peak 34
#793
rank
top 4% · #19 in OC
27d ago
last wipe
monthly schedule
7d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep980
  2. 1 Oct960
  3. 8 Oct742
  4. 15 Oct816
  5. 22 Oct858
  6. now784
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
01020304010:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

44
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago 44 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing when wipe day comes?

44 players is the average busiest figure across its recent wipes. It took 42 hours from the latest wipe for the crowd to peak.

On what schedule does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe?

Once a month, with the force wipe, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 15 hours is how long the current world has been up. The tags carry a monthly schedule for wipes.

Tags

Who owns and runs [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and 13 other servers we track publish a rustez.com hostname, so they are most likely run by the same operator.

Where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Oceania servers, ranked live, Modded Rust server rankings, Rust PvE servers, ranked and Rust zombie servers, ranked. Filter the server list by Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average and it shows up.

How should you read the tags on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The game's server browser picks up the tags [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^p (PvE): The world is the danger here: players do not fight each other; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon; OC (Oceania): The server browser files this one under Oceania. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

A procedural map of size 4,500 with seed 393537180 is what [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called Custom Map.

What rules apply on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and what settings does it use?

No gather rate appears in [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing's name. The game's default applies: groups of up to 8 players. It runs pve, other players cannot fight you. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. To join, your game must be on the same protocol; Steam handles that update.

Is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing online, and how often does it stay up?

Right now [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is up and taking players. Going by the uptime it reports, the last restart was about 37 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

Is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing smooth to play on?

Its average over the last 48 hours was 59 server fps; 49 was the lowest it went. Up to 262,965 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 7,314 MB. Players call it lag: fps falling and entities piling up.

Where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit?

The OC tag is what [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing uses to list itself in Oceania. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 51.161.219.6:29013 is its address.

Population

What kind of population does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carry?

Of 200 slots on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, 21 are taken at the moment. It peaked at 34 players in the last seven days, averaging 13. Its busiest hour in the last 48 hours was 06:00 UTC, when it averaged 19 players.

Where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing place in the rankings?

Seven days of player hours give [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing #793 overall, the top 4% of ranked servers, and #19 in Oceania.

Join details

How do you get into [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

You can type client.connect 51.161.219.6:29013 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://rustez.com.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The slot count is 200.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Region

OC
Oceania The server browser files this one under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.