Rust Server RankThe weekly server chart
On air 11,597 servers on air 34,720 listening now 2,891 with a crowd 65 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Build Server

Offline 178.165.65.136:28015 checked 21d ago

moddedoxide
This week
13,775down 2.3k
Last week
No. 11,483
Peak
No. 11,021
Days on chart
15
1/ 50
players now
2% full
0
7-day average
peak –
#13,775
rank
top 61%
21d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 20 Sep11,021
  2. 6 Oct11,483
  3. now13,775
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep7 Oct10 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Tue 6 OctThu 17 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:12 UTC21d ago 1 – running 0
Thu 17 Sep, 13:12 UTC40d ago 2 halved by day 2 18.9 days 0
Mon 14 Sep, 19:58 UTC43d ago 0 – 2.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average 63/ 150
  4. 4 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on average 18/ 100
  5. 5 AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average 12/ 100
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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Build Server when wipe day comes?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 2.

How often does Build Server wipe?

There is no telling the next wipe on Build Server: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 21 days 18 hours is how long the current world has been up.

Tag guide

Where does Build Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Build Server: Modded Rust server rankings and Best Rust build servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Build Server?

These are the tags Build Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): Build number: 166652; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does Build Server play?

Generated by the game, the map on Build Server is procedural.

What rules apply on Build Server, and what settings does it use?

The name of Build Server does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is off.

Server info

What Rust version is Build Server on?

On Windows, Build Server runs Rust network protocol 2634 and build 166652. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Build Server, and is it online now?

Down at the moment: Build Server was last seen 21 days 15 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Where does Build Server sit?

No region is published by Build Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 178.165.65.136:28015 is its address.

Population

Is Build Server a busy server?

Right now Build Server is offline, last seen 21 days 15 hours ago.

What position does Build Server hold among Rust servers?

A seven-day player-hours count places Build Server at #13,775 across every ranked server, within the top 61%.

How to join

What is the way to join Build Server?

Press F1 in Rust to bring up the console, then enter client.connect 178.165.65.136:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166652
Build Build number: 166652.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.