Artist page · Modded
[US] KILL DEVIL HILLS |RP|PVE|PVP|
Offline 167.160.93.167:28035 checked 1d ago
- Last week
- No. 9,881
- Peak
- No. 5,923
- Days on chart
- 39
Rank
- 23 Sep7,400
- 30 Sep7,739
- 7 Oct9,040
- 14 Oct6,222
- 21 Oct9,881
- now6,873
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:57 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 14:13 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 13:58 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 13:06 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 11:56 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 10:35 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 19:44 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 11:54 UTC4d ago | – | – | – | 0 |
| Sat 17 Oct, 12:19 UTC11d ago | – | – | – | 1 |
| Sat 17 Oct, 11:55 UTC11d ago | 1 | – | 7 days | 1 |
| Wed 14 Oct, 23:55 UTC13d ago | 1 | held half | 2.5 days | 1 |
| Wed 14 Oct, 17:54 UTC14d ago | – | – | – | 0 |
| Wed 14 Oct, 16:22 UTC14d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 19:29 UTC17d ago | 1 | held half | 2.9 days | 0 |
| Wed 7 Oct, 23:38 UTC20d ago | 2 | held half | 3.8 days | 0 |
| Tue 6 Oct, 11:19 UTC22d ago | 1 | – | 1.5 days | 0 |
| Mon 5 Oct, 10:13 UTC23d ago | 1 | – | 1 days | 1 |
| Tue 29 Sep, 11:09 UTC29d ago | 1 | – | 6 days | 0 |
| Sun 27 Sep, 10:59 UTC31d ago | 1 | halved by day 1 | 2 days | 0 |
| Fri 25 Sep, 22:08 UTC33d ago | – | – | – | 0 |
Similar servers
Quick answers
Reset schedule
When does [US] KILL DEVIL HILLS |RP|PVE|PVP| wipe?
[US] KILL DEVIL HILLS |RP|PVE|PVP| keeps no wipe schedule: it replaces the world every few hours instead. Those resets do not count as wipes.
Lists and filters
Where does [US] KILL DEVIL HILLS |RP|PVE|PVP| appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include [US] KILL DEVIL HILLS |RP|PVE|PVP|: Modded Rust server rankings, Rust PvE servers, ranked, Rust roleplay servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
How should you read the tags on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
These are the tags [US] KILL DEVIL HILLS |RP|PVE|PVP| puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): This one is for roleplay; ^p (PvE): The world is the danger here: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does [US] KILL DEVIL HILLS |RP|PVE|PVP| play?
A procedural map of size 4,000 with seed 1337 is what [US] KILL DEVIL HILLS |RP|PVE|PVP| runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. It runs a map called Custom Map.
What rules apply on [US] KILL DEVIL HILLS |RP|PVE|PVP|, and what settings does it use?
You will not find a gather rate in [US] KILL DEVIL HILLS |RP|PVE|PVP|'s name. 8 players is the group limit, the default in the game. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is [US] KILL DEVIL HILLS |RP|PVE|PVP| on?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is [US] KILL DEVIL HILLS |RP|PVE|PVP|. To join, your game must be on the same protocol; Steam handles that update.
Is [US] KILL DEVIL HILLS |RP|PVE|PVP| online, and how often does it stay up?
Last seen 46 hours ago, [US] KILL DEVIL HILLS |RP|PVE|PVP| is offline as you read this. Its own uptime figure puts the last restart at roughly 10 minutes ago. Across the last 7 full days it stayed up for 49 of 168 hours, 29% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.
How smoothly does [US] KILL DEVIL HILLS |RP|PVE|PVP| run?
The last 48 hours gave an average of 102 server fps, with a floor of 85. Buildings, deployables and everything else added up to as many as 101,378 entities. It climbed to 2,299 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.
Where does [US] KILL DEVIL HILLS |RP|PVE|PVP| sit?
No region tag comes from [US] KILL DEVIL HILLS |RP|PVE|PVP|, but its name points to North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 167.160.93.167:28035.
Numbers
How many players does [US] KILL DEVIL HILLS |RP|PVE|PVP| usually have?
Right now [US] KILL DEVIL HILLS |RP|PVE|PVP| is offline, last seen 46 hours ago. It peaked at 1 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 00:00 UTC, averaging 0 players.
What position does [US] KILL DEVIL HILLS |RP|PVE|PVP| hold among Rust servers?
Over the last seven days, [US] KILL DEVIL HILLS |RP|PVE|PVP| has clocked the player hours that put it at #6,865, inside the top 31% of all ranked servers.
Join details
How do you get into [US] KILL DEVIL HILLS |RP|PVE|PVP|?
You can type client.connect 167.160.93.167:28035 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.