Rust Server RankThe weekly server chart
On air 11,620 servers on air 35,442 listening now 2,860 with a crowd 74 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Rust for Life

Online EU 159.195.28.216:28015 checked 13m ago

biweekly wipes vanillamoddedcarbon
This week
8,358down 2.2k
Last week
No. 6,114
Peak
No. 6,114
Days on chart
40
0/ 100
players now
0% full
0
7-day average
peak 1
#8,358
rank
top 38% · #2125 in EU
16d ago
last wipe
biweekly schedule
7d 12h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct8,196
  3. 8 Oct6,612
  4. 15 Oct8,986
  5. 22 Oct6,114
  6. now8,360
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

6.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 11d 11hMon 9 Nov, 18:27 UTC
  3. 25d 11hMon 23 Nov, 18:27 UTC
  4. 35d 12hThu 3 Dec, 19:00 UTCFW
  5. 39d 11hMon 7 Dec, 18:27 UTC

The first 48 hours of its last wipes

Mon 12 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:27 UTC16d ago 1 – running 0
Fri 2 Oct, 12:25 UTC26d ago 1 held half 10.3 days 0
Thu 1 Oct, 23:27 UTC FW27d ago 1 – 0.5 days 0
Tue 22 Sep, 11:15 UTC36d ago 0 – 9.5 days 0
Fri 18 Sep, 14:37 UTC40d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Rust for Life?

The busiest moments of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 19 hours in. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

When does Rust for Life wipe?

The prediction follows its tag, since Rust for Life's logged wipes are too few to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 16 days 12 hours is how long the current world has been up. Every two weeks is the wipe schedule printed in its tags.

Lists and filters

Which Rust Server Rank filters and lists does Rust for Life turn up in?

These Rust Server Rank lists feature Rust for Life: The EU Rust chart this week and Modded Rust server rankings. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do Rust for Life's tags tell you?

Here are the tags Rust for Life publishes, read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): The server browser files this one under Europe. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on Rust for Life?

A procedural map of size 3,000 with seed 2349646 is what Rust for Life runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does Rust for Life have in place?

The name of Rust for Life does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are running on it. Vanilla is its own label: as Facepunch ships it: rates, kits and rules all unchanged. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is Rust for Life running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Rust for Life. To join, your game must be on the same protocol; Steam handles that update.

Is Rust for Life online, and how often does it stay up?

Right now Rust for Life is up and taking players. About 22 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does Rust for Life run?

The last 48 hours gave an average of 88 server fps, with a floor of 8. Buildings, deployables and everything else added up to as many as 72,059 entities. It climbed to 3,203 MB of memory at most. Players call it lag: fps falling and entities piling up.

In which location is Rust for Life hosted?

The EU tag is what Rust for Life uses to list itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 159.195.28.216:28015.

Player count

What kind of population does Rust for Life carry?

The live picture at Rust for Life: 0 players, 100 slots. Averaging 0 players over the last week, it hit a high of 1. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.

Where does Rust for Life sit in the Rust server rankings?

Seven days of player hours give Rust for Life #8,358 overall, the top 38% of ranked servers, and #2,125 in Europe.

How to join

How do you get into Rust for Life?

You can type client.connect 159.195.28.216:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players It holds 100 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.