Rust Server RankThe weekly server chart
On air 11,858 servers on air 85,113 listening now 3,958 with a crowd 166 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)

Online EU · fra 51.38.28.196:28015 checked 16m ago

biweekly wipes vanillamoddedoxide
This week
1,414down 2
Last week
No. 1,412
Peak
No. 1,279
Days on chart
38
1/ 50
players now
2% full
5
7-day average
peak 17
#1,414
rank
top 6% · #571 in EU
12d ago
last wipe
biweekly schedule
8d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 22 Sep1,354
  2. 29 Sep2,139
  3. 6 Oct1,324
  4. 13 Oct2,109
  5. 20 Oct1,412
  6. now1,405
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers, top 20% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
19
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6.5

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 15d 17hThu 12 Nov, 14:30 UTC
  3. 36d 22hThu 3 Dec, 19:00 UTCFW
  4. 43d 17hThu 10 Dec, 14:30 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:30 UTC12d ago 15 – running 2
Thu 1 Oct, 18:04 UTC FW26d ago 23 halved by day 6 13.9 days 3
Thu 17 Sep, 15:54 UTC40d ago 20 halved by day 7 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

Averaged over its recent wipes, the crowd reached 19 at the peak. It took 3 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 6.5 is when the crowd went under half.

When does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) wipe?

[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) follows a wipe rhythm of every 4 weeks on Thursday at 14:30 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it is running now dates from 12 days 6 hours. Every two weeks is the wipe schedule printed in its tags.

Tag guide

Where does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026): The EU Rust chart this week and Modded Rust server rankings. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it shows up.

How should you read the tags on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

Here are the tags [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Capacity: 50 slots; ts16 (Group limit): A team takes at most 16; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $rfra (Region code): Filed under region code fra; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files this one under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) play?

A procedural map of size 4,200 with seed 12 is what [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name Custom Map.

What settings and rules does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) have in place?

The name of [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) does not state a gather rate. You can group up to 16 players. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) on?

On Linux, [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How reliable is [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026), and is it online now?

Right now [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) is up and taking players. Its own uptime figure puts the last restart at roughly 13 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

Never below 19, it averaged 30 server fps across the last 48 hours. The world carried as many as 153,057 entities, buildings and deployables among them. Memory use reached 4,950 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) sit?

Its region code is fra, it carries the EU tag, and it lists itself in Europe under the name [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026). It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 51.38.28.196:28015.

Numbers

Is [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) a busy server?

Of 50 slots on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026), 1 are taken at the moment. It peaked at 17 players in the last seven days, averaging 5. The busiest point in the last 48 hours came at 18:00 UTC, averaging 10 players.

Where does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) place in the rankings?

In Europe the player-hours chart puts [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) at #571; across all ranked servers that is #1,414 and the top 6% over the last seven days.

How to join

How do you get into [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

Press F1 in Rust to bring up the console, then enter client.connect 51.38.28.196:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/hGRq3yC9QS.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2635,^b,^v,EU,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Capacity: 50 slots.
ts16
Group limit A team takes at most 16.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$rfra
Region code Filed under region code fra.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.