Rust Server RankThe weekly server chart
On air 11,637 servers on air 32,508 listening now 2,805 with a crowd 70 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28035 checked 6m ago

2x monthly wipes moddedcarbonpve
This week
4,327up 99
Last week
No. 4,426
Peak
No. 3,502
Days on chart
33
0/ 100
players now
0% full
0
7-day average
peak 4
#4,327
rank
top 19% · #728 in NA
27d ago
last wipe
monthly schedule
7d 14h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 1 Oct10,832
  2. 8 Oct3,538
  3. 15 Oct3,554
  4. 22 Oct4,426
  5. now4,321
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

0.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 30 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:52 UTC FW27d ago 4 – running 0
Thu 1 Oct, 05:07 UTC27d ago 4 – 0.6 days 0
Wed 30 Sep, 19:04 UTC28d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2xNA · groups of 16+ · 2x · monthly · 4 on average 2/ 100
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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

4 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 30 hours in.

When does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe?

Once a month, with the force wipe, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it is running now dates from 27 days 9 hours. Wipes are set to monthly, as its tags state.

Lists and filters

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: Best 2x Rust servers, Modded Rust server rankings, Rust PvE servers, ranked, Rust zombie servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x and it shows up.

How should you read the tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Here are the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts16 (Group limit): A team takes at most 16; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): The server browser files this one under North America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x play?

A procedural map of size 2,500 is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs, generated by the game. You will see the map name as: Custom Map.

What settings and rules does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x have in place?

By its name, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs 2x gather. 16 players is the group cap. It runs pve, no player fighting. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x the server. The same protocol is required to join, and Steam takes care of the update.

How dependable is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and is it online?

You will find Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x online at this moment. About 16 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 27 September 2026 for the first time.

How smoothly does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x run?

Its average over the last 48 hours was 238 server fps; 234 was the lowest it went. Up to 30,800 entities sat in the world: buildings, deployables and the rest. It climbed to 2,860 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

In which location is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hosted?

With its NA tag, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x lists itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 148.72.141.118:28035.

Numbers

Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x a busy server?

Right now 0 players are on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, with 100 slots in total. Averaging 0 players over the last week, it hit a high of 4. At 20:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

What position does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hold among Rust servers?

In North America the player-hours chart puts Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x at #728; across all ranked servers that is #4,327 and the top 19% over the last seven days.

Connect

How do you get into Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

You can type client.connect 148.72.141.118:28035 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://discord.com/invite/ypuyhg6vGE for its website.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 players.
ts16
Group limit A team takes at most 16.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.